Right.

Smugglers is very militaristic where as ce is more for the privateer and
trader. The missions in ce certainly the combat ones are very simplistic in
comparison. But smugglers is a stand alone game. So is c in a sence, but
also in a sence it isn't. by that I mean, there's no player v player
interaction apart from the bgm and player market, mecs obviously trading
items and the like. But you'd never see a player ship in space. Every player
is within it's own little universe in a way. But there is a degree of player
interaction. 

Also with ce, you can take any path you choose, because of the type of game
that it is. It's much bigger in terms of choices of path you can take.
There's no real wrong way. Only better ways than others. Or more efficient. 

Smugglers is much more mission based because it is based in and around a
war. There's a story to it. You're encouraged to fight where as in ce it
doesn't matter. It's your choice. 

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: 03 November 2009 17:16
To: Gamers Discussion list
Subject: Re: [Audyssey] Mapping in Ce


Well, it's true the two games are different.

I miss the more detailed combat smugglers has, and the ability to quickly 
upgrade items. Also, smugglers has more interesting generic missions than Ce

does.

As you say, it's not really fair to compare them sinse they're two different

games essentially, ---- for a start it's possible to win smugglers, ----  
where as it isn't Ce.

I'd say smugglers wins on combat and ship upgrading, but Ce wins on item 
handling, economics and hawlage.

I'll stil play both i think.

Beware the grue!

Dark. 


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