Hi Josh,
In some respects Python probably would be easier to learn and use, but it really isn't the best option for programming games in my opinion. The PyGame API, based on SDL, just isn't as good as something like DirectX no matter how you look at it. Plus Python itself achieves its "ease of use" by avoiding a lot of programming standards. As a result it isn't all that good in teaching you programming fundamentals that would carry over to more complex and better languages such as C++.


Josh wrote:
Hi Tom and Phil,

I also have wanted to create games for awhile now. I downloaded visual basic 
express and found it very daunting. I also looked at Python and think that 
would be easier but never got into llearning it. I got some game ideas too and 
a game creation toolkit and sounds would go a long way. of course I would getmy 
own sounds. Oh and a good place for music is:



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