In some respects Python probably would be easier to learn and use, but
it really isn't the best option for programming games in my opinion. The
PyGame API, based on SDL, just isn't as good as something like DirectX
no matter how you look at it. Plus Python itself achieves its "ease of
use" by avoiding a lot of programming standards. As a result it isn't
all that good in teaching you programming fundamentals that would
carry over to more complex and better languages such as C++.
Hi Tom and Phil,
I also have wanted to create games for awhile now. I downloaded visual basic
express and found it very daunting. I also looked at Python and think that
would be easier but never got into llearning it. I got some game ideas too and
a game creation toolkit and sounds would go a long way. of course I would getmy
own sounds. Oh and a good place for music is:
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