Hi Josh, No. Philip's BGT toolkit is for Windows only. It uses DirectX 8, and he'd have to rewrite a fair amount of the toolkit to make it run on XBox, Mac, Linux, or anything else.
HTH On 3/24/10, Josh <[email protected]> wrote: > Hi > > are there bgt compilers that will compile a game for x-box, joystick > functions, compiler for mac, perhaps or playstation compilers? > so my free games could run on several platfoorms? > > > Josh Kennedy [email protected] http://jkenn337.klangoblog.net > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
