Hello all. I've really been working on this for a while. I'm trying some
stuff just for my own personal understanding, and while I realize the
function below isn't complete, I don't understand why none of the sounds
play. The script runs, but the sounds don't play unless I put an alert box
up first. Thanks for any ideas. Note: I do have a main function that works
int borg; //This will be the location of the borg on the sound scape.
alert("Kills","You killed "+kills+" borg.");
} //end if
} //end borg
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