Hi,
Oh....So what are you using for audio now? I don't know if there is
code on the internet for it, but I know XAudio2 is now compatible with
AutoIt as well as a bunch of other languages through Windows COM
support. I haven't yet updated my own games to XAudio2 yet, but it
looks pretty decent for game development.

On 4/8/10, Kevin Weispfennig <kevin.weispfen...@gmx.net> wrote:
> Hi there,
>
> Another update, everything is running fine, here at least. Also I have
> gotten 2 voices already. Come Thanks to the people who submitted their
> voice. ALso, the new version is uploading as we speak, or I mail. It will
> only take one more hour and then youa ll will jhave the link. I also
> changed audio engines so we won't be having some stupid audio engine
> problems! Yay!
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gam...@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.
>

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to