There are several ways in which a graphical game can be made
accessible. It is always easier to do if it is planned in from the
beginning, but at least some accessibility can be added. We use both
Java and self-voicing AND compatibility with JAWS. We are exploring the
use of Flash and self-voicing and should have some answers regarding
that by the end of the summer.
As for examples of graphical games that are accessible, check out our
7-128 Software games. Yes they are casual games but will provide an
example of using graphics and self voicing/screen reader accessibility
in the same game.
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