Philip do you ahve tutorials created yet on how to make specific types of games?

On Jul 14, 2010, at 8:04 PM, Philip Bennefall wrote:

> Hi all,
> 
> I have two announcements to make this time. First, it is now possible to 
> pre-order the BGT engine by visiting the ordering section of the Blastbay 
> Studios website. Second, I have decided to completely restructure the pricing 
> of the engine. Over the last few months I have spoken with quite a few people 
> in the community regarding the pricing and while some think it's reasonable, 
> many others consider it to be way too high. Thus, I have decided to do a 
> general price reduction for the engine, as well as add the Pro Single 
> license. The licenses are as follows:
> 
> BGT Demo (0.0 USD):
> This version of the engine allows the creation and distribution of an 
> unlimited number of games,  in source code form. No compiled executables may 
> be created with this version, and nothing may be sold.
> 
> BGT Lite Version (29.95 USD):
> This version of the engine allows the creation and distribution of an 
> unlimited number of compiled freeware games written by an individual. Nothing 
> may be sold.
> 
> BGT Pro Single Version (99.95 USD):
> This version of the engine allows the creation and distribution of one single 
> commercial game written by an individual. An unlimited number of free games 
> may still be compiled and distributed with this version, but only one title 
> may be sold.
> 
> BGT Pro Unlimited Version (399.95 USD):
> This version of the engine allows the creation and distribution of an 
> unlimited number of commercial games written by an individual.
> 
> For more legal information, please see the BGT end user license agreement.
> 
> Please note that the purchase of one version of the engine also counts 
> towards the purchase of a more expensive license type. For example, if you 
> purchase the lite version and then wish to upgrade to a Pro Single license, 
> you will then only have to pay 70 USD rather than the full 99.95.
> 
> Any feedback on this restructuring is most welcome.
> 
> Kind regards,
> 
> Philip Bennefall
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