Hi all,

I have two announcements to make this time. First, it is now possible to 
pre-order the BGT engine by visiting the ordering section of the Blastbay 
Studios website. Second, I have decided to completely restructure the pricing 
of the engine. Over the last few months I have spoken with quite a few people 
in the community regarding the pricing and while some think it's reasonable, 
many others consider it to be way too high. Thus, I have decided to do a 
general price reduction for the engine, as well as add the Pro Single license. 
The licenses are as follows:

BGT Demo (0.0 USD):
This version of the engine allows the creation and distribution of an unlimited 
number of games,  in source code form. No compiled executables may be created 
with this version, and nothing may be sold.

BGT Lite Version (29.95 USD):
This version of the engine allows the creation and distribution of an unlimited 
number of compiled freeware games written by an individual. Nothing may be sold.

BGT Pro Single Version (99.95 USD):
This version of the engine allows the creation and distribution of one single 
commercial game written by an individual. An unlimited number of free games may 
still be compiled and distributed with this version, but only one title may be 
sold.

BGT Pro Unlimited Version (399.95 USD):
This version of the engine allows the creation and distribution of an unlimited 
number of commercial games written by an individual.

For more legal information, please see the BGT end user license agreement.

Please note that the purchase of one version of the engine also counts towards 
the purchase of a more expensive license type. For example, if you purchase the 
lite version and then wish to upgrade to a Pro Single license, you will then 
only have to pay 70 USD rather than the full 99.95.

Any feedback on this restructuring is most welcome.

Kind regards,

Philip Bennefall
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