I have msn oriol...@gmail.com
You can email me your scores or send them o msn if you like

On 7/23/10, shaun everiss <shau...@xtra.co.nz> wrote:
> cool, where do I send my scores at.
> do you have msn I have your email here.
> At 07:08 p.m. 23/07/2010, you wrote:
>>Sure, I'll just send you submissions as they come along.
>>
>>On 7/23/10, shaun everiss <shau...@xtra.co.nz> wrote:
>> > wow, our own contest thingy.
>> > is it possible I could be one of the judges I have a musical
>> > background I think this would be fun but I am not interested in doing
>> > it all myself.
>> > At 06:07 p.m. 23/07/2010, you wrote:
>> >>Greetings to all,
>> >>I have decided to start a bgt tone_synth contest.
>> >>I have been recently messing around with the waveform tone making
>> >>system that comes with bgt, which is a new scripting language designed
>> >>to program audiogames, which is now in its preorder phase but tones
>> >>can be scripted and converted to wave files as normal, with no demo
>> >>limitations.
>> >>
>> >>The idea is to create a tune, as simple or as complicated as you
>> >>wish. The tune
>> >>can have chords or single notes, with multiple or single waveform
>> >>types, and can
>> >>be any length. When your tune is finished you can then create a wave
>> >> file
>> >> of
>> >>your composition.Please note that this is not an instrumental synth, but
>> >>rather a waveform synth. This means that the sound output produced will
>> >> be
>> >>similar to that of an older game console. The three basic waveform types
>> >>supported are sine, square and sawtooth.When creating a tune, lengths
>> >>can either be specified in beats, or in milliseconds by using the ms
>> >> methods.
>> >>When specifying the length in beats, the synth will automatically
>> >>calculate the
>> >>appropriate milliseconds to use based on the tempo property, which
>> >> specifies
>> >>beats per minute.
>> >>
>> >>Here's a template tone file to get you started:
>> >>http://dl.dropbox.com/u/2142080/template.rar
>> >>
>> >>The contest I'm organizing will have prizes for the best 3 tones which
>> >>wil be judged by me and possibly others.
>> >>The first prize winner will have access to one of approximately 120
>> >>ripped mainstream games sound effects collection.
>> >>They will also have a custom ringtone made for them.
>> >>Second and third prize winners will also get a custom tone.
>> >>
>> >>Here are my tone maker creations. Use them as examples.
>> >>The new template format is recommended. Inside the template folder
>> >>you'll find files like melody.bgt, chords.bgt, bass.bgt. If you don't
>> >>need one, don't include it. z.bgt is the main file. To generate a wav,
>> >>just run the z.bgt file and all the notes inside your includes will be
>> >>converted to wave.
>> >>Examples link
>> >>http://dl.dropbox.com/u/2142080/tonemaker.rar
>> >>Submit your tone creations to ogomez....@gmail.com either in mp3 or bgt
>> >> code.
>> >>The deadline is august 5th and the winner will be anounced on aug 10th.
>> >>
>> >>To download bgt, visit www.blastbay.com and go to the software page.
>> >>If you like programming and would like to create audiogames with this
>> >>powertul tool, please consider preordering, though you don't need to
>> >>for this contest.
>> >>
>> >>I hope you enjoy this contest and that we get good bgt tones going!
>> >>
>> >>---
>> >>Gamers mailing list __ Gamers@audyssey.org
>> >>If you want to leave the list, send E-mail to
>> >> gamers-unsubscr...@audyssey.org.
>> >>You can make changes or update your subscription via the web, at
>> >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> >>All messages are archived and can be searched and read at
>> >>http://www.mail-archive.com/gam...@audyssey.org.
>> >>If you have any questions or concerns regarding the management of the
>> >> list,
>> >>please send E-mail to gamers-ow...@audyssey.org.
>> >
>> >
>> >
>> > ---
>> > Gamers mailing list __ Gamers@audyssey.org
>> > If you want to leave the list, send E-mail to
>> > gamers-unsubscr...@audyssey.org.
>> > You can make changes or update your subscription via the web, at
>> > http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> > All messages are archived and can be searched and read at
>> > http://www.mail-archive.com/gam...@audyssey.org.
>> > If you have any questions or concerns regarding the management of the
>> > list,
>> > please send E-mail to gamers-ow...@audyssey.org.
>> >
>>
>>---
>>Gamers mailing list __ Gamers@audyssey.org
>>If you want to leave the list, send E-mail to
>> gamers-unsubscr...@audyssey.org.
>>You can make changes or update your subscription via the web, at
>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>All messages are archived and can be searched and read at
>>http://www.mail-archive.com/gam...@audyssey.org.
>>If you have any questions or concerns regarding the management of the list,
>>please send E-mail to gamers-ow...@audyssey.org.
>
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gam...@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.
>

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to