I have msn oriol...@gmail.com You can email me your scores or send them o msn if you like
On 7/23/10, shaun everiss <shau...@xtra.co.nz> wrote: > cool, where do I send my scores at. > do you have msn I have your email here. > At 07:08 p.m. 23/07/2010, you wrote: >>Sure, I'll just send you submissions as they come along. >> >>On 7/23/10, shaun everiss <shau...@xtra.co.nz> wrote: >> > wow, our own contest thingy. >> > is it possible I could be one of the judges I have a musical >> > background I think this would be fun but I am not interested in doing >> > it all myself. >> > At 06:07 p.m. 23/07/2010, you wrote: >> >>Greetings to all, >> >>I have decided to start a bgt tone_synth contest. >> >>I have been recently messing around with the waveform tone making >> >>system that comes with bgt, which is a new scripting language designed >> >>to program audiogames, which is now in its preorder phase but tones >> >>can be scripted and converted to wave files as normal, with no demo >> >>limitations. >> >> >> >>The idea is to create a tune, as simple or as complicated as you >> >>wish. The tune >> >>can have chords or single notes, with multiple or single waveform >> >>types, and can >> >>be any length. When your tune is finished you can then create a wave >> >> file >> >> of >> >>your composition.Please note that this is not an instrumental synth, but >> >>rather a waveform synth. This means that the sound output produced will >> >> be >> >>similar to that of an older game console. The three basic waveform types >> >>supported are sine, square and sawtooth.When creating a tune, lengths >> >>can either be specified in beats, or in milliseconds by using the ms >> >> methods. >> >>When specifying the length in beats, the synth will automatically >> >>calculate the >> >>appropriate milliseconds to use based on the tempo property, which >> >> specifies >> >>beats per minute. >> >> >> >>Here's a template tone file to get you started: >> >>http://dl.dropbox.com/u/2142080/template.rar >> >> >> >>The contest I'm organizing will have prizes for the best 3 tones which >> >>wil be judged by me and possibly others. >> >>The first prize winner will have access to one of approximately 120 >> >>ripped mainstream games sound effects collection. >> >>They will also have a custom ringtone made for them. >> >>Second and third prize winners will also get a custom tone. >> >> >> >>Here are my tone maker creations. Use them as examples. >> >>The new template format is recommended. Inside the template folder >> >>you'll find files like melody.bgt, chords.bgt, bass.bgt. If you don't >> >>need one, don't include it. z.bgt is the main file. To generate a wav, >> >>just run the z.bgt file and all the notes inside your includes will be >> >>converted to wave. >> >>Examples link >> >>http://dl.dropbox.com/u/2142080/tonemaker.rar >> >>Submit your tone creations to ogomez....@gmail.com either in mp3 or bgt >> >> code. >> >>The deadline is august 5th and the winner will be anounced on aug 10th. >> >> >> >>To download bgt, visit www.blastbay.com and go to the software page. >> >>If you like programming and would like to create audiogames with this >> >>powertul tool, please consider preordering, though you don't need to >> >>for this contest. >> >> >> >>I hope you enjoy this contest and that we get good bgt tones going! >> >> >> >>--- >> >>Gamers mailing list __ Gamers@audyssey.org >> >>If you want to leave the list, send E-mail to >> >> gamers-unsubscr...@audyssey.org. >> >>You can make changes or update your subscription via the web, at >> >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> >>All messages are archived and can be searched and read at >> >>http://www.mail-archive.com/gam...@audyssey.org. >> >>If you have any questions or concerns regarding the management of the >> >> list, >> >>please send E-mail to gamers-ow...@audyssey.org. >> > >> > >> > >> > --- >> > Gamers mailing list __ Gamers@audyssey.org >> > If you want to leave the list, send E-mail to >> > gamers-unsubscr...@audyssey.org. >> > You can make changes or update your subscription via the web, at >> > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> > All messages are archived and can be searched and read at >> > http://www.mail-archive.com/gam...@audyssey.org. >> > If you have any questions or concerns regarding the management of the >> > list, >> > please send E-mail to gamers-ow...@audyssey.org. >> > >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/gam...@audyssey.org. >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to gamers-ow...@audyssey.org. > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.