I'm glad to know you haven't had the dreaded blue screen error, but
unfortunately a lot are still having it. Fortunately, I'm working on a
solution for that problem as we speak.
As for closing doors and replacing statues I have to agree with others
on this issue and wonder why you find it important. It is not a matter
of I can't do it, but that you are asking for quite a bit of extra
work adding a feature that has very little value from my standpoint.
I've got a number of errors I need to run down and fix, still need to
finish adding joystick/mouse support to the engine, have at least 10
levels to complete, need to add in the registration system, etc. I
have quite enough work for the next two/three months just getting the
game and the engine itself up and fully running if I hope to make a
Christmas release or close to it. I really don't want to spend a day
or two working on features that has no real value to the average gamer
at the expense of getting the game done and ready for sale. So unless
you can give me a compelling reason to do it I'm sorry to say I can't
afford to spend time on a feature like this right now.
On 10/22/10, Sky Taylor <s...@shaw.ca> wrote:
> Hello Thoas, I have been playing you're beta of Mota and I absolutely love
> it. the pan works as expected. oddly enough, in the previus beta that I
> played, no blue screen happened on when I exited the game. I do have a
> suggestion for the next BETA which I believe is beta16. Could you add in the
> ability to close doors? what I mean is, when you've exited a room, could you
> have the ability to press the enter key on a statue or a door to move it
> back into place?
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