Hi, Right, but at the same stroke you take all the challenge out of jumping that trap. If you walk up to a fire pit, hear a ledge, jump, safely cross the trap, and do it again what's the point of the trap at all? Why not just take all the traps out of the game since they present no difficulty for the player at all?
Keep in mind I'm use to mainstream games where traps are extremely difficult. being able to see them means nothing. Take the trap door in Tomb Raider Underworld for a moment. There is a room in Tomb Raider Underworld where you have to turn this large wheel that opens a trap door in the ceiling. After the trap door is open you have to run over to the wall and climb up it to escape through the trap door. Problem is that the trap door is on a timer and if you aren't fast enoughk very fast, the door will come down and lock you in the room or if you are unlucky enough to be in the doorway when it closes Lora Croft ends up getting smashed like a bug. Either way the trap is pretty difficult to get passsed and to date I haven't seen any accessible game, including my own, offer this level of difficulty. Cheers! On 11/4/10, Matheus <an...@bol.com.br> wrote: > hi phil. i agree, there's no point in having a fire or other trap > without warnings, since it's not even fun to jump it, i mean, if you're > going to need to take a step, press v.. fire pit: 2 meters away. > two more steps: fire pit: 1 meters away. one more step! oh yeaaah, 0 > meters! then you go a bit to the right and see that there's a new one, > and the same process happens again. > having the sound to indicate when you must jump is the best solution, at > least that's what i think. or designing a different method to indicate > it. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.