yes.
the change custom track option crashes out of the program.
Actually what I did to get it to crash was to go to the language selection and choose english.
the game crashed.
then in options I choose custom tracks.
the game crashed.
Now everything else works.
now if I restore to defaults, the track option does not crash until you select english from the language list.


At 03:47 a.m. 14/01/2011, you wrote:
You also said something about a crash, if I remember correctly. Did I get that right? And if so, what's happening?
----- Original Message ----- From: "shaun everiss" <sm.ever...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, January 13, 2011 3:30 PM
Subject: Re: [Audyssey] topspeed3


well davy you should have the zip with all the tracks I have since it began.
if you want to update these and put em up thats fine.
At 12:07 a.m. 14/01/2011, you wrote:
Damien,

Regarding your Utility Pack, I think Leonard can answer that question better than I. Regarding your tracks and vehicles, though... I'd like to include them in my yet to be made repository, so that Top Speed and its tracks and vehicles can be downloaded from one and the same place. This repository will probably be not much more than a directory listing, but it should suffice for the time being. Please let me know if you have any problems with this idea. Also, if any of the original track and vehicle authors are on this list and have anything against me copying their material, I'd be glad to know about it. ;-) ----- Original Message ----- From: "Damien Pendleton" <dam...@x-sight-interactive.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, January 13, 2011 11:32 AM
Subject: Re: [Audyssey] topspeed3


Hey,
If anyone is still interested in the old Top Speed 2 Utility, I can update it to work with Top Speed 3. I'm puzzled as to why it was removed in the first place. Also, I am willing to convert all the cars and tracks that I am currently hosting to the new Top Speed 3 format so that they may continue to be used as before.
Email me if interested.
Thanks.
Regards,
Damien.



----- Original Message ----- From: "Davy Kager" <m...@davykager.nl>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, January 13, 2011 10:11 AM
Subject: Re: [Audyssey] topspeed3


Hello!

Things like  some of the new options the first 2 crash the games
 Which ones, please?

although the tracks work, we really need a track/ vehicle converter.
There's not much against continuing to use the old, three-column syntax for tracks. In fact, it'll speed up loading multi-player games. As for the vehicle files, for most of them a simple Find & Replace will do the trick. Replacing "car" with "builtin" leaves only the motorcycles to be fixed. Replacing "cycle1" with "builtin10", "cycle2" with "builtin11", and "cycle3" with "builtin3" fixes that.

who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway.
I plan on setting up a temporary repository of tracks and vehicles, until a decent community site gets built. Please mail me at da...@playinginthedark.net if you have any really great tracks or vehicles that I should be including.
----- Original Message ----- From: "shaun everiss" <sm.ever...@gmail.com>
To: <gamers@audyssey.org>
Sent: Thursday, January 13, 2011 10:58 AM
Subject: [Audyssey] topspeed3


Hi.
ok some of the options crash the game.
Things like  some of the new options the first 2 crash the games
next.
although the tracks work, we really need a track/ vehicle converter.
The vehicles don't and well we need a converter there are at least 100 tracks and vehicles. who's game to try to rewrite all those files, especially since they are or need to be rehosted somewhere again anyway.
Someone should be able to make a converter, I can't program else I would.


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