No, its game ideas for those who purchased bgt and want some new ideas.
The more variety of new ideas bgt devs get, the  farther away they will move
from the hot water of copyright. hth

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of burakyuksek
Sent: 07 March 2011 02:53 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] games we'd like to play: alarm madness

Hi,
Is this and other subjects like this joke?
saygilar sevgiler.
----- Original Message ----- 
From: "Damien Pendleton" <dam...@x-sight-interactive.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, March 07, 2011 1:49 PM
Subject: Re: [Audyssey] games we'd like to play: alarm madness


> Hi guys,
> You do know don't you, that I'm stowing away all these game ideas for 
> future titles? Grin.
> Regards,
> Damien.
>
>
>
> ----- Original Message ----- 
> From: "NIcol" <nicoljaco...@telkomsa.net>
> To: "'Gamers Discussion list'" <gamers@audyssey.org>
> Sent: Monday, March 07, 2011 11:22 AM
> Subject: [Audyssey] games we'd like to play: alarm madness
>
>
>> Plot and objective:
>> You are residing in  an apartment building of a boarding institute  in
>> Connecticut, USA.
>> You suffer several disabilities, making it necessary to be looked after.
>> So in this boarding institution's building, you get your meals, your 
>> laundry
>> is done and you have a nice big spacious living space inside the big
>> building. Your favorite pastime is to dance on your own on the beat of
>> ballroom music.
>> You've got your favorite ballroom music playing: swing waltzes, vianese
>> waltzes, quicksteps and foxtrots.
>> You enjoy dancing for an hour or so after which you head down to the 
>> public
>> community room to listen to the tv.
>> For a while, all goes well, you enjoy listening to the show on tv.
>> But then some of the people in the community room starts ridiculing you 
>> for
>> dancing on your own, because they saw you through the windows of the
>> community room. At first, you break down in terrible sobbs while you try 
>> to
>> listen to the show on tv.
>> But then, you decide that you have to revenge.
>> So you head down to the doors of the living spaces of other boarders.
>> You step onto your portal sci fi transport pad and teleport into each
>> boarder's living space of those boarders who ridiculed you, who are in 
>> the
>> community room. Armed with your advanced sci fi machine, you tamper with 
>> the
>> alarm of the boarder until it makes a much louder sound than usual.
>> You hear the boarder coming along to find out what's the racket about.
>> You quickly step onto your transport pad, teleporting into the next 
>> guilty
>> boarder's living space, tampering with his alarm.
>> You do this with all the boarder's alarms who offended you.
>> At first when the boarding institute's  staff learned of this, they want 
>> to
>> expel you from the boarding institute. But then when they learned of the
>> whole story, they took away some privileges from the offending boarders 
>> and
>> that was the last of them ridiculing you!
>> You step onto  the transport pad by selecting it from your inventory with
>> the tab key, which is  among a lot of unnecessary items such as tissues 
>> and
>> thumb drive protecting lids presenting a challenge to quickly find the
>> transport pad
>> You tamper with the alarms by completing several tasks the game will
>> randomly give you such as arranging letters or numbers from big to small,

>> or
>> by putting the various day-today sounds you will hear in categories by
>> pressing enter on a sound to hear it; move to the correct category with 
>> tab
>> and then hit enter to drag that sound there.
>>
>>
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>
>
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