Ok, I'm working on Wrecking Ball, and I want the Super Breakout mode to be more 
like the original.  So far, I've made it so that only the horizontal mouse 
movements are tracked.  This means you're not trying to push the ball forward 
as in air hockey.  It also means that the closer you are to the side edges of 
the table, the faster the ball goes on the Y axis but it doesn't go fast on the 
X axis.  The middle of the table is different--it gets a great horizontal boost 
but only a little vertical one.  I think that's how the paddle would be in the 
original game, true?  Any other particulars of the game you can remember would 
be helpful as well, since I mean to make the Breakout mode as exact as possible.

Ken Downey
Blind Comfort!
The pleasant way to experience massage!
It's the Caring
without the Staring!
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