To: Gamers Discussion list <email@example.com>
Subject: Re: [Audyssey] battle zone
Then the question becomes... how many hits is it supposed to take for
the blade to kill you? In mainstream games, if you so much as walk
into one, you're
dead. Not only that, but a lot of games have almost a straight line
of obstacles like this, all activating at different times. This means
you either have
to try and time it right and find clear spaces between them, or
backtrack and find another route. Although I would agree about the
fact you can't jump
over them... it shouldn't be a problem if they shoot out from the
wall to have that second where the sound doesn't play to have no
blade there and for
the player to be able to jump clear. That way, especially if there's
a boulder or something else waiting on the other side, you can leap
over more than
one thing at a time... battle zone is a fun game, but needs two
things in my opinion... balance adjustments, and some real voice acting.
At 07:59 AM 03/04/2011, you wrote:
Block quote start
Exactly. I couldn't agree more.
We are the Knights who saaaaay...Ni!
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