Fair enough tom I was just attempting to be hopeful.
While I understand the reasons behind Justin's decision, this is I think
quite a shame, in fact this seems a generalized pattern in audio game
developement I've noticed, people come, develope a game or two, but due to
other commitments stop.
there are exceptions of course such as Phil Vlasac and David greenwood, but
I do think it's quite a shame when someone creates something which is a
community favourite then just seems to drop off the radar afterwards for
whatever reason or other.
Beware the grue!
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