Fair enough tom I was just attempting to be hopeful.

While I understand the reasons behind Justin's decision, this is I think quite a shame, in fact this seems a generalized pattern in audio game developement I've noticed, people come, develope a game or two, but due to other commitments stop.

there are exceptions of course such as Phil Vlasac and David greenwood, but I do think it's quite a shame when someone creates something which is a community favourite then just seems to drop off the radar afterwards for whatever reason or other.

Beware the grue!


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