The analog jump system in beta 18 is very sensative. I've fine tuned
this in beta 19, but if Angela grabs a rope you have to let up on the
keys rather quickly or she'll swing off of it onto the floor. Another
issue might be is you are letting up too soon and not jumping quite
far enough to grab it. That's what an analog jump system is all about.
Practice, and llearning on just exactly how long to hold down the keys
or buttons to jump the proper distance.
I realise you probably have little experience with this, but many
classic games such as Super Mario had such a jump system in place
clear back as early as the 1980's. The longer the jump button and
directional cross was held down together the higher and further Mario
could jump. This allowed you, the gamer, to perform a small jump or a
very big jump depending on how far you needed to go just by judging
the length of time etc you held the jump button down.
On 5/2/11, Lori Duncan <lori_dunca...@hotmail.com> wrote:
> Hi I've found a ledge where that first rope is, the ledge is on my left, but
> I never seem to land on it, instead I end up back at the bottom of the rope,
> not sure why this is. I just can't seem to go on further in the game, you
> could say I'm at the end of my rope <smile>
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