Zach, thanks for the support and I'm glad you are liking the game so far. It is neat that you compared lunimals to the "software toys" released by Maxis. I was actually aiming for a sim city type feel to this game as I was designing it. I guess I've accomplished that.
--- On Tue, 5/10/11, Zachary Kline <[email protected]> wrote: > From: Zachary Kline <[email protected]> > Subject: [Audyssey] Lunimals feedback > To: "Gamers Discussion list" <[email protected]> > Date: Tuesday, May 10, 2011, 8:51 AM > Hi Aprone and All, > I've been unable to get back to sleep for the past while, > so decided to give your Lunimals game a try. It's a > remarkable bit of programming. I've only completed the > first two missions, and am looking forward to the > next. > This game reminds me most of the old "software toys" > released by Maxis. SimLife and SimEarth come to mind, > or at least what I've heard of them. Kudos to Aprone > for producing something nobody else in this community has > tried before. I eagerly await farhther developments. > Best, > Zack. > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to [email protected]. > You can make changes or update your subscription via the > web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the > management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
