Well, it wouldn't be that hard to add something like that. In fact,
many mainstream games such as Tomb Raider, which Mysteries of the
Ancients is loosely based on, has an automatic checkpoint saving
feature that updates every so often per level. You might pick up a gem
or crystal and the game saves automatically at that point, or you open
a door and the game saves the game in the background. I like the idea.
I'll look into that for you.
On 8/3/11, Darren Duff <duff...@gmail.com> wrote:
> Hi Tom. I know you have the ability to save a game now in MOTA. But lets
> say you are in to the game and at a good spot and forget to save. You get
> killed and have to either start the game all over or go through a long
> portion you have already played to get back to where you are.... All this to
> say have you thought of putting in a auto save feature that at least saves
> at the start of a new levelKinda like Shades of Doom? How hard would
> something like this be to implement and what are your thoughts on it?
> Darren Duff.
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