Actually Darren, Melkor's initial defeat by the valar was before the first
age, sinse the first age began at the rising of the sun which was after
Melkor had fled back to middle earth and stolen the silmarils.
So when I said "first age" I was thinking exclusively of the battles betwene
Melkor and the elves, noteably the those of the house of Faeanor and their
allies to recover the Silmarils.
Just as Melkor came up with new devices such as the dragons and the ability
to use fire in battle, so they could correspond to the levels of the game,
though it would be quite a task to turn several thousand years of war
history into a set of Toc missions.
Perhaps the war of wrath, when the valar came back to middle earth and did
for Melkor could be put in at the end as a final bonus mission, where all
your units are ultra powerful.
We'll have to see though how the creation process in the game goes and
whether it would for instance be possible to distinguish the various sorts
of dragons and orcs.
That's indeed one thing I really enjoy in the angband roguelike, they've got
a really diverse mix of enemies for you to fight from middle earth all with
different properties and attacks.
Beware the grue!
dArk.
----- Original Message -----
From: "Darren Harris" <[email protected]>
To: "'Gamers Discussion list'" <[email protected]>
Sent: Tuesday, December 13, 2011 5:15 PM
Subject: Re: [Audyssey] time of conflict info
The first age battles would be the most difficult to attempt because
they're
between melcor aka morgoth, his balrogs vs the valar. To reduce beings of
such power to meer units is well a bit weird to me lol.
The wars between Beleriand and angband could be interesting to do.
Concentrating on the Silmaril wars.
-----Original Message-----
From: [email protected] [mailto:[email protected]] On
Behalf Of dark
Sent: 13 December 2011 14:25
To: Gamers Discussion list
Subject: Re: [Audyssey] time of conflict info
Well Chris, the second age might be rather difficult, being as we don't
know
much about the actual battles of that time. Indeed, that's the period
often
referd to as "the dark years" in Lotr and other material.
Even the last alliance betwene Gondor and the elve of Gilgalad was at the
start of the third age, though certainly constructing campeigns for those
battles would be good.
it'd also be fun to have the first age, ---- though how to represent in
power some of the people who were around at that time would be difficult,
heck it took several thousand orcs just to bring Hurin down, and never
mind
the war of wrath.
i'll be interested to see how flexible the game turns out to be.
Beware the grue!
Dark.
----- Original Message -----
From: "Christopher Bartlett" <[email protected]>
To: "'Gamers Discussion list'" <[email protected]>
Sent: Tuesday, December 13, 2011 1:43 AM
Subject: Re: [Audyssey] time of conflict info
It's been my ambition to construct a set of campaigns for LotR. With
what's
coming, I think it will now be possible to really bring the War of the
Ring,
not only from Gondor and Rohan, but the war in the north into being. I
think it should also be possible to create campaigns for the First and
Second age battles. The only remaining limitation that I see as a major
problem is map size.
Chris Bartlett
-----Original Message-----
From: [email protected] [mailto:[email protected]] On
Behalf Of Ben
Sent: Monday, December 12, 2011 4:47 PM
To: [email protected]; 'Gamers Discussion list'
Subject: Re: [Audyssey] time of conflict info
Very well said, che, as always.
Ben.
-----Original Message-----
From: [email protected] [mailto:[email protected]] On
Behalf Of Che
Sent: 12 December 2011 20:45
To: Gamers Discussion list
Subject: Re: [Audyssey] time of conflict info
yeah, TOC is already amazing as is, with more coming.
It is going to not only be a great strategy game out of the box, but
the
best thing in my opinion is it is going to be a killer game construction
kit
for those willing to take the time.
I've already created a couple of custom setups with unique units, and I
think the community is going to go nuts with the potential to make star
wars, MECH Warrior, LORD of the Rings, whatever they want given enough
time
and effort.
Between TOC and SWAMP, looks like visual basic 6 is alive and kicking
gang, its all in the skills, not the tools baby.
later
che
On 12/12/2011 2:15 PM, pitermach wrote:
Guess I'll need to dust off my toc skills and ask for a key
replacement then... Wow. 2012 is looking to so totally be full of
releases like PH, zero sight, and now this thing.
On 12/12/2011 8:41 PM, dark wrote:
Wow John.
This is way more than I expected would be in the game, I knew he was
making more units and multiplayer, but the other stuff is amazing! it
sounds like time of conflict will end up as more than just a modern
warfare sim, it'll end up as a platform for all sorts of sim games
too, which would be fantastic!
Great news indeed, and this certainly explains what happened with
time of conflict and why we haven't seen the new release as yet.
Beware the Grue!
dark.
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