It seems to work alright on my windows7 64 bit operating system, although haven't done too much more than just test that it wants to run/start working as such, and the only thing can think of off-hand is that it automatically installed under Program Files (x86) as opposed to just program Files, since that's where I think slightly backward compatibility requiring apps are meant to reside, but think it would itself default to that option FWIW, but, on the other hand, since this is a development machine, it might have a couple of other things installed that could affect things like this, but not necessarily relevant.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, December 15, 2011 7:52 AM
Subject: Re: [Audyssey] Why does Final conflict crashing?


Hi Michael,

Well, the problem with Final Conflict on 64-bit versions of Windows is
due to the fact I didn't compile STFC with 64-bit support in mind.
Remember back when I was writing STFC 64-bit versions of Windows were
not very common, and all of the libraries etc I was working with were
32-bit only. As a result that's just one of the things I have to fix
in STFC.

In short, the main problem is due to the fact I selected the Any CPU
target platform option rather than specifying a 32-bit or 64-bit
version of .NET during compile time. What is happening is because I
didn't specify what .NET runtime to use .NET attempts to run STFC as a
64-bit program, but Managed DirectX and other .NET components it is
compiled against are 32-bit only. It can't access those libraries
since they aren't 64-bit components and bombs out on startup. The only
thing you can do is wait for the next version of sTFC to be released
which will resolve this and other problems.

Cheers!


On 12/14/11, michael barnes <c...@samobile.net> wrote:
Hey, I was wondering why does Final Conflict keeps crashing on windows
7 64 bit?
A friend downloaded the game and he made sure that all programs was
cloase and it still crash.
He also then tried the game in compatibility mode and it still crash.
What can he do to get this game runing on his machine?
He has contacted Thomas but he has not responded to his message.
So I told him I would ask on the gamers list.
Thanks!

--
Email services provided by the System Access Mobile Network.  Visit
www.serotek.com to learn more about accessibility anywhere.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to