Hi Michael,
In five minutes of googling I found the name to write to directly
when emailing the developer of Gamebook Adventures.
The developer is
Tin Man Games

Founded by Neil Rennison, Tin Man Games is a video games studio based in Melbourne, Australia.

Neil Rennison comes from a background in product design. He first started out as a 3D modeller and got his first games industry break working with Razorworks in the UK on a series of racing games. Working as a freelancer for a number of years, Neil then started Fraction Studios, a game art outsourcing and contracting specialist. Fraction specialise in handheld and low-end console art asset modelling and texturing, with specialisms in designing robust art pipelines for developers. They have worked on numerous high profile titles including the Need For Speed series, Nascar series, Sims series and the Tiger Woods series for a variety of platforms including iPhone, DS, PSP, and Wii. Neil has had a number of articles published in 3D World magazine and has dabbled in university lecturing. To date, he has worked on over 20 published games.

Ben Britten Smith has coded professionally for over 16 years. He previously worked in the film industry where he won an Academy Award for Technical Achievement working on suspended 3D camera systems. Five years ago he shifted from films to games. He works with Tin Man Games on the very popular Gamebook Adventure series of games and with Play Bit Studios on the facebook game: Mine Quest. Ben has been developing games with Unity3D for over four years. He also wrote a chapter on Unity3d for iPhone for the book "More iPhone Cool Projects".


So I think if you write to Ben Britten Smith directly, you will get better results.
http://tinmangames.com.au/blog/?page_id=2


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