Hi tom.

The compatibility issues with Airik I've always found confusing.

The old beta demo worked fine, and I don't recall anyone having trouble running it including myself. What is more, on xp it is not that the game gives an error, fails to load, fails to play sounds or runs slowly, it's that one command, the find command doesn't work, which seems an incredibly strange consequence of a compatibility issue.

From comments Jake has made on audiogmaes.net, he essentially designed a
graphical game with the engine and maps, but used a sound model rather than tying the spacial objects of the game to actual images and collision boxes on screen.

I believe he thought all audio games were programmed essentially as a boppit style play sound react model, without in built logic or a virtual environment at the back, so used a graphical model, though I'm not sure how successful this has been.

We'll have to see how his new game works out.

Beware the grue!

Dark.
----- Original Message ----- From: "Thomas Ward" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Wednesday, December 28, 2011 4:20 PM
Subject: Re: [Audyssey] Airic the cleric question


Hi Dark,

No, whatever he did with Airic the Cleric he definitely did something
wrong as its dificult to get the game to run on a number of computers.
Even brand new computers.

For instance, I have an older Compaq with a 3.6 GHZ Processor with 1
GB of ram and Windows 7. Ok, according to the system requirements the
game should work. Guess again. I try and play it and it frequently
locks up. I'm guessing not enough memory because it requires a huge
amount of memory to run and since Win 7 is also a memory hog there
probably isn't enough for both.

Alright so back in October I purchased a new 64-bit Toshiba with a
duel core 1.66 GHZ processor, Windows 7 64-bit, 3 GB of ram, and
because it is a duel core system I figured it should be fast enough
and have enough memory to play Airic. Nope. I get as far as the intro
where Airic wakes up and it locks up and crashes. I have a desktop PC
I recently fixed with an Intel Pentium 2.8 GHZ processor, 2 GB of ram,
running Windows XP. It won't run on that system either because the
game won't run on XP. That's three systems that should handle any
decent audio game, but Airic won't run on either of them. Its a poorly
designed game as far as I am personally concerned. If we were handing
out ratings I'd give it a 1 out of 5 stars just because of the lack of
stability and poor performance.

Cheers!


On 12/27/11, dark <[email protected]> wrote:
Myself, i'm stil frustrated with the xp bug.

while I'm not going to kick up a huge fuss, it is hugely frustrating to play a great demo, preorder something and then have it continually not run even though the demo was fine. not that I particularly mind the 9 dollars, heck I spend that much on coffee a sandwich and some cake a couple of times a week,
and I do appreciate the project (one reason why I tried to help with the
voice acting), but I am a litle irritated that i don't get to play the game.

Myself I do wonder if Jyro followed the correct approach with the game,
using this graphic shell with audio overlay business, sinse from people's
comments I don't believe it has been as stable or successful as it should
be.

Then again, maybe I'd think differently if it worked on either of my
machines :D.

Reportedly though, jake has a new game coming out very soon, so we'll see
how that goes.

Beware the grue!

dark.

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