Hi,

Well, I never got around to giving Angela herself a personality just
yet, but I think the reason so many lead characters zip off bad jokes
is because of the movie industry. They want to mix a little humor into
the action and some games have pickd up on that by inserting similar
scenes in their games as well.

For example, I never use to think of Lara Croft as a person who cracks
jokes, definitely not the version we see in Angel of Darkness, but in
the movies they gave her a lighter personality.

For instance, there is the scene at the beginning of the first movie
where Lara is fighting one of Brice's training robots and she beats
the crap out of it. After the fight Brice gets all upset that Lara
trashed his robot. They begin an argument about it, and she asks Brice
if it was programmed to stop before it cut her head off with the saw.
He answers no and she then cracks a joke about it.

This provides a bit of banter between the characters and I felt it
made Lara more human.  It showed she knows when to let her hair down,
to laugh off a life or death situation, and of course provides a
little stress relief after an action scene.

I've scene games insert things like this to. In Mysteries of the Sith
after Mara Jade kills a storm trooper or similar enemy with her light
saber she'll make a comment like, "Woe! What a mess!" After you've
heard it for the tenth time its no longer funny, but its cool the
first few times you hear her make a comment like that.

Cheers!


On 12/30/11, dark <d...@xgam.org> wrote:
> Oh please no!
>
> not another annoying hero who makes bad jokes every step of the way!
>
> Actually myself I'd always thought of Angela more as the serious dedicated
> type, indeed when i've met survivalits they don't tend to be to chatty :D.
>
> Beware the grue!
>
> Dark.

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