Hello quentin,
I increased the delay between the last beep and the cross because
people were having it too easy to cross and not getting caught by a
car.
As for getting killed by a bomb I'll look into it soon.
I don't know what to tell youa bout the centering... the panning works
that when it's from -10 to 10 it's considered center, so  very
slightly to the right would  also be considered center. If I'll look
into it and see if it causes probles.

On 1/3/12, QuentinC <[email protected]> wrote:
> Hello,
> There is still a bug in roadsplat 3.0.
> IN a game I was killed by a bomb. I don't understand how it works even
> with the example in the readme but it's another discussion.
> After having been killed by a bomb, I wanted to start a new game. The
> game started but I was unable to cross the road and there were no cars.
> I tried multiple times to escape and restart again but nothing changed.
> I was obliged to quit and restart the game completly.
>
> I have another question beside the understanding of the bombs: I have
> the impression that 1/there is a delay between the last bip and the
> arrival at the other side of the road. Is that normal ? When hearing the
> 5 bips am I already on the road or not ? 2/I also have the impression
> that sounds are not completely centered. I successfully cross the read
> when having a car in the center but I'm hit when it is a little on the
> right, and for shooting them as well, I have more success when waiting
> to have them a little on the right than in full center.
>
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