Yes, there are several. win frotz, win frotz tts (both of which have pages on audiogames.net), and indeed filfer, and probably others too.

All will play zcode if games no trouble.

Btw, is huge cave the same as the colossal cave adventure? it's just the port of colossal cave is in tads format as far as I remember.

i remember it very particularly sinse it was the first if game I eve played back in 2002.

Beware the grue!

dark.
----- Original Message ----- From: "Tobias Vinteus" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Wednesday, January 04, 2012 1:16 AM
Subject: Re: [Audyssey] Any chance of making huge cave work with windows?


Hi,
There is a Z-Code version of Huge Cave in the Interactive Fiction Archive. If there is any such thing as an accessible Z-Code interpreter for Windows nowadays, it's possible to run that game under Windows.


On Tue, 3 Jan 2012, Ron Kolesar wrote:

Hello to my fellow gamers.
The one game that my brother and I both enjoyed playing in the days of dos games was the adventure game huge cave.
Now this would be cool if we could
1. get it to work in windows.
2. bring it up to code for win 7 users and add sound effects.
Like what you'd find in the caves.
Water dripping and everything else you'd find in a cave.
also, another game comes to mind.
Would love to see a windows blind friendly with sound effect The Oregon Trails game as well.
now I know there's some coders on this list.
So how about it?
Many Many Thanks.
Ron
Ron and current Leader Dog boz who states "that a service dog beats a cane hands down any day of the week."
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