Thank you Tom.
This is exciting news.
We realize that you have more irons in the fire tht you can handle at the
current moment.
Oregon Trials would be cool with the sound effects and converting it to
windows.
so when ever you can get it up dated will be cool for me.
Just waiting for when you have time to bring it up to date.
Ron
-----Original Message-----
From: Thomas Ward
Sent: Wednesday, January 04, 2012 9:39 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Any chance of making huge cave work with windows?
Hi all,
I actually have the original source code for Oregon Trail, and it is
on my list of games to port to Windows at some point. However, I'm so
heavily involved with my other games at the moment I haven't had time
to do it yet.
However, the original source code for Oregon Trail was written in
Apple Basic for the Apple II-E. As I was pretty good at Apple Basic in
the day it would be a sinch for me to convert it to Python, C++, or
any other language I wanted given enough time to do so.
Cheers!
On 1/3/12, Jim Kitchen <[email protected]> wrote:
Hi Lisa,
The original Oregon Trail game was written for one of the first Mac
computers. Sorry, I forget the name of that thing. I never had one, but
I
guess allot of people did. But I do not have any way of converting that
code to code that I can use. Actually can not even read the code.
I have been asked many many times for that game, and have tried, but just
do
not have access to the code.
I would love to add sounds etc to many of the old favorite games, but
without access to the code of the game, it would mean rewriting the game
from scratch and trying to code it as good as the original game was, like
I
tried to do with Trucker and golf. Well I did actually have the original
code of trucker and golf and did just add sounds and later other features.
But without the original code...
BFN
Jim
C code. C code run. Run, code, run.... PLEASE!
[email protected]
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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