Hi tom.
that makes sense.
sinse the program is written in basic and was originally written for
versions of windows in dos, I'm pretty sure it's a 16 bit application, which
is precisely why the developer has had to add in dosbox as an option to run
the thing, it's just bad luck dosbox won't work with screen readers.
Stil, I'm glad that the dosbox component will be optional, sinse that leaves
the possibility of running the game for those who have a working os or could
run one virtually, where as if dosbox was compulsory it'd be just as
inaccessible as running eamon on an apple emulator.
Beware the Grue!
Dark.
----- Original Message -----
From: "Thomas Ward" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Thursday, January 05, 2012 8:41 PM
Subject: Re: [Audyssey] Eamon delux good and bad news
Hi Dark,
This is indeed good news. Depending on how Aeman is compiled it might
run on Vista or windows 7. If it is a 16-bit application then it would
run ok on 32-bit compatible versions of Vista/Windows 7 in 16-bit
compatibility mode. If it is 16-bit and you have 64-bit Windows
Vista/Windows 7 then it won't run. If it is 32-bit then it will run on
all of the above. Make sense?
Cheers!
On 1/5/12, dark <[email protected]> wrote:
Hi.
Well I've had good news from the developer of eamon delux.
he's now working on a vi compatibility mode which will nicely fix all the
annoyences of the first version such as the display problems and menues
that
could only be read through highlighting, it's also a generally major bug
fix
which is handy.
Dosbox is apparently going to be optional at install, so that you will
stil
be able to run the game in a dos console window. Of course the bad bit
about
this is that it probably won't run that way on windows vista or 7, but
there's not a lot that can be done about that unfortunately, other than
running it in a virtual machine of course.
I'm also suggesting to the developer that he add in the ability to buy
upgrades to your core character stats, so that you can actually progress
your character over time in a true rpg style and also don't have to rely
on
the character editer.
This option is available in the expanded graphical version of the main
hall,
but not in the text one unfortunately, so I hope he'll add it sinse it
means
you can start off with your randomly rolled stats, then improve as you
play
in a true rpg style.
I'm not sure what he is planning to do about the dungeon design part of
the
program, though if this could be made accessible that might be great for
people wanting to write textual rpgs.
So, hopefuly this is mostly good news for everyone.
Btw, if you don't know what eamon delux is, see the page on
audiogames.net.
Beware the grue!
Dark.
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