hi dark, it simply takes a bit of practive. i found it hard at first to,
but you just need to get used to it. once you do, you will start
noticing the different volumes more readily.
dallas
On 1/17/2012 6:13, dark wrote:
Hi.
I'm playing swamp again. Bare in mind I've not tried too many previous
versions, so am probably stil relatively new at the game. I do however have
some questions which may or may not count as bug reports.
Firstly, I'm having trouble hereing the zombies footsteps over other players,
sinse other players footsteps are so fast and the zombies are correspondingly
slower.
secondly (and more seriously), I often can't here how close zombies are to me.
This comes into play both with me wasting a lot of amo trying to shoot a zombie
out of range, and with me dying a lot because I think a zombie is more distant
than it actually is. Indeed I've usually got killed because while I'm
concentrating on shooting one zombie a hole bunch of others literally sneak in.
I'm not sure why, but zombies don't seem to grone as much as they used to in
the older versions of the game, which means I'm doing a lot more standing stil
and listening, and consequently getting caught by a bunch of the, indeed it
seems the tracking of distance to relative volume of footsteps sounds on the
zombies isn't as I would've expected or whyat I'm used to in a game like
shades, sinse the difference in volume betwene a dzombie that is a long way
away and a close up one doesn't seem particularly great.
Am I doing something wrong? or is it something in the game that needs fixing.
I genuinely don't know which at this point, but I do seem to be dying a heck of
a lot simply because I don't know where zombies are, which isn't a good thing.
beware the grue!
Dark.
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