It will be slow going, but I guess he's right. Good luck, and if you have any 
questions I'll be happy Danswer them.

Sent from my iPhone

On Feb 8, 2012, at 9:12 AM, "dark" <d...@xgam.org> wrote:

> Well mike, if it is the case that you must! group for the higher level areas, 
> then frankly I'll probably stop playing completely at that point. I don't 
> mind doing extra work to become tough enough to take them on, or waiting to 
> do them solo later than someone who groups, but I don't like the idea of 
> being forced! to group to do such things, sinse as I said grouping just is 
> not my thing at all.
> 
> Thankfully, Dentin has said quite definitively that grouping is mostly 
> unnecessary in the game unless you actually want to, so I'm hopeful that when 
> I get to the main continent I won't have too much of that sort of trouble.
> 
> Beware the grue!
> 
> Dark.
> ----- Original Message ----- From: "Mike" <blindndanger...@aim.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Wednesday, February 08, 2012 2:06 PM
> Subject: Re: [Audyssey] Re Getting Back into Mudding
> 
> 
>> I see your point, and I like your idea.  But remember this.  You're only on 
>> the newbie islands.  You haven't even made it onto the mainland.  I soloed 
>> most of the newbie islands, but once you hit the mainland, everything 
>> changes.  You and your fiends won't be able to take on some of the much 
>> harder enemies in the game, and unless those NPC's are majorly powerful, 
>> you'll be screwed.
>> Mike.
>> On Feb 8, 2012, at 6:20 AM, dark wrote:
>> 
>>> Hi.
>>> 
>>> I must confess due to training with my guide dog I missed the aniversary 
>>> and indeed Christmas and Halloween specials, ---- annoying I know but I 
>>> have been waiting to get a dog for over two years.
>>> 
>>> One thought that does occur to me regarding grouped specials, is maybe for 
>>> those special events give an option to solo players to join groups of npcs.
>>> 
>>> Sort of like if there is a nasty invasion, the king either recruites groups 
>>> of adventurers to go and stop it, or solo adventurers to lead groups of his 
>>> royal guard, royal mages etc against the threat.
>>> 
>>> Obviously human groups will be more flexible and probably stronger, but 
>>> this way solo players stil have the opportunity.
>>> 
>>> I've recently been playing a lot of the old Eamon text rpgs, sinse a new 
>>> convertion of the windows Eamon deluxe program (with a special vi access 
>>> mode), is just being developed. There, though the adventures themselves are 
>>> all single player, you frequently get companions to help you out in combat, 
>>> and sometimes perform other functions when specially programmed to, ----  
>>> indeed some of the tougher adventures I found myself just using the heal 
>>> spell to keep companions alive and the blast spell to damage enemies, while 
>>> they did the actual melee fighting, hence my idea for Alter.
>>> 
>>> NEcros can already have minians to help, but when group areas are already 
>>> scaled to take into account that groups of players will contain 
>>> necromancers anyway, the advantage can balance out, or so I've found in 
>>> areas like the blackwater hollows, ---- which I'm going to level up a bit 
>>> before tackling, even though I should! be the right level for it now.
>>> 
>>> I imagine hard line group players won't like this sinse they'll want 
>>> special advantages to playing in groups, --- -but for those who are! solo 
>>> players I think the bennifits could outway the harm, and obfviously a group 
>>> composed of human characters is probably going to be better, or at least 
>>> much more flexible, than a group composed of one solo player and a bunch of 
>>> monsters.
>>> 
>>> When i first tried Alteraeon, I looked forward to grouping, but in practice 
>>> I found I liked it less than I thought. Being dragged around by the folo 
>>> command without time to read descriptions, and people taking far less regen 
>>> time than me and so getting annoyed.
>>> 
>>> Of course, I'm probably not the best designed character for grouping 
>>> anyway, but still if I found grouping more to my taste I probably would've 
>>> trained group abilities a bit more.
>>> 
>>> Just personal preference of course, I know some people love grouping, ----  
>>> and that's fine, indeed it's one of the strengths of alteraeon that group 
>>> and! solo players are very much supported by the game, I'm just suggesting 
>>> a miner rebalance to insure that support in future specials.
>>> 
>>> Beware the grue!
>>> 
>>> Dark.
>>> 
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>> 
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> 
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