Hello Thomas,
Will the bosses be possessing any powers when your dueling them? For
instance, maybe one of the bosses could be 7 foot high, with 3 gigantic
clawed arms and a spiked head which is resistent to bows, arrows, or any
type of gun. The only weapon that has a high likelyhood of defeating the
boss can be a sword which grants you extra strength and speed during battle.
The boss can have powers like levetating objects in front of him, serving as
a type of sheeld against your offensive strike, the ability to make spikes
shoot up from the ground, and the ability to shoot a huge wave of fire at
you which is strong enough to shake the walls around your position.
----- Original Message -----
From: "Thomas Ward" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Wednesday, February 08, 2012 5:18 PM
Subject: Re: [Audyssey] The Future of MOTA
Hi Michael,
I really can't say at this point. I'm still developing the idea. What
I gave you was an outline rather than a full blown story. All I can
say for sure is conceptually it will borrow ideas from Montezuma's
Revenge, Pitfall, Prince of Persia and other side-scrollers from that
era to give game players the classic retro feel.
If there are going to be any bosses I'd imagine they would be some
kind of Aztec god or goddess which would be found in the temples. I'll
be developing those ideas as I write the storyline and do background
research for the game.
Cheers!
On 2/8/12, michael barnes <[email protected]> wrote:
I hope this time that the game will be completely finish.
I would love to see this game get made into a full version game and not
a beta. I have one question about MOTA is there going to be any kind
of end level bosses?
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