Hi, Thanks for posting this. It brought back some good memories. I use to love combat.
Thanks. Dave. On 3/27/12, Phil Vlasak <[email protected]> wrote: > Hi Thomas, > I copied this from the Combat wiki. > This is the home version not the arcade one. > Atari Combat > Released 1977. > > Combat had color graphics and numerous gameplay variations. The 27 game > modes featured a variety of different combat scenarios, including tanks, > biplanes, and jet fighters. The tank games had interesting options such as > bouncing munitions ("Tank-Pong") and invisibility. The biplane and jet games > also allowed for variation, such as multiple planes per player and an > inventive game with a squadron of planes versus one giant bomber. > The Tank game in Combat had the basis of two tanks controlled by players > each moving around a playing field and shooting the other player until time > ran out. The player with the higher score would win. There were various > types of shots a player could have depending on which level they chose, > including straight missiles, guided missiles, and Tank Pong in which the > shots would bounce off the walls, with variations upon whether a direct hit > could strike their opponent, or a strike required a billiard hit. There was > also an Invisible Tank in which the players would be invisible except for a > brief few seconds after firing, and Invisible Tank Pong option. Along with > the play styles there were also mazes to choose from including an empty > field, a simple maze and a complex maze. > > One notable (and perhaps unintentional) interaction that could be performed > in the tank game consisted of bringing one tank up behind the opponent tank > such that the cannon of the first was inserted into the rear cutout of the > second. Once in this position, by rotating the first tank, a sprite > collision could be triggered which would send the tanks into a wild "jump", > during which they usually would pass through obstacles, or leave the edge of > the screen to enter on the other side. > > Another set of level choices in Combat were the Biplanes. Unlike the Tank > version, this was played with three types of firing shots (straight-missile, > guided missile, and machine guns). However, there were several different > gameplay modes. Players had the option of fighting one on one, having a pair > of Biplanes each that moved and fired in tandem, or have one player control > three tandem Biplanes against one large Bomber. The Bomber's shot was an > oversized projectile that otherwise behaved as a straight-missile. Instead > of having mazes to fly through, there were two clouds in the middle of the > stage that either player could fly into temporarily hiding them from view of > the other player. > > > Very similar to the Biplanes level, was the Jets option. In this mode, only > straight missile and guided missiles were used. It still had the same map > options and squadron options as the biplanes mode, with Jets flying singly, > two-on-two, or three-on-three. > > > Atari developed a sequel to the popular Combat scheduled for release in > 1984, but was canceld. Atari finally officially released it on the Atari > Flashback 2 dedicated console, in 2005. > Combat 2 featured a more sophisticated version of the original's tank game, > with Tanks requiring multiple hits to destroy, and Missile Bases with an > outer barrier which took many hits to chip through but the appropriate tank > could hide within, and the ability to launch a large homing missile at very > slow intervals. The game's single action button fired the Tank's gun > normally, but launched a missile if pressed while the tank was within the > Missile Base. Destroying an opponent's Missile Base also eliminated all of > their reserve Tanks. The game took place in a forest environment divided by > a river that could be crossed by either of two bridges. In some modes, the > tanks could move under the trees and in others, the tanks were forced to go > around or shoot their way through solid barriers. Some mode allowed each > player to detail the placement of trees or barriers prior to the battle. > http://en.wikipedia.org/wiki/Combat_(video_game) > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. 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