Hi John, Ah, yes. Now, I remember. Mission 5 is pretty easy. I usually don't have a problem taking out that fleet. Once the destroyers are eliminated the cargo ships are pretty much fair game. All they do is run and I've killed plenty of them with the deck gun while they try to flee. Lol!
As for mission 7 the deck gun does come in handy. Once I get the destroyers out of the way I can pretty much just aim the deck gun and pick off any of the ships I want. Although, it is pretty funny when they break formation and run. I remember this one game where the oil tanker from mission 7 ran trying to lead me away from the rest of the fleet. Knowing i could catch up with the cargo ships later I followed him from B4 to C1, and I have to say it was a merry chase. However, when he made it to C-1 he slowed and was turning when I popped up, with the deck gun, and blasted him. He never knew what hit him. I blew him to pieces before calmly checking my radar and moved to intercept the rest of the fleet. :D Cheers! On 6/9/12, john <[email protected]> wrote: > Your thinking of mission seven. Mission five is the one where you > have a group of cargo ships guarded by destroyers passing between > two islands. My personal way to finish that one is to set myself > up in the middle of their root and just chip down the numbers. As > far as mission seven goes, I think the deck gun rules. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
