Hi Thomas and all,
If anyone prefers the original Freedom Wheel of Fortune and it works no
problem for them then by all means continue to play that one. Nobody is in
any way forced to purchase the game. However, in my experience there are
many issues with the Freedom Games version. The first and perhaps most
serious one is there is a Type Mismatch error message every time you get a
letter right, at which point the game completely exits, making it totally
unplayable. Other issues include a lack of comprehensive documentation, no
computer player and therefore hardly any challenge or competition in any
way, and an obvious lack of interest in maintaining it since the last
version seems to have been released over six years ago.
I have an electronic Wheel of Fortune game, again that I can't play due to
the visual element, so I decided to make a version similar to that one,
hence the birth of X-Wheel. However that has even gone above and beyond my
original plans, so in my view the Freedom version pretty much holds no
contest as far as I am concerned.
Admittedly X-Wheel has had a few overlooked issues crop up which are now, I
believe, fixed, however it has been thoroughly tested and I am well
satisfied with the result. Also as previously stated I do plan to maintain
it and, depending on reception, add other popular features, such as online
play, difficulty levels, puzzle creators and the like. This, I believe,
makes it unique in the market and therefore I decided to make it commercial.
Thanks.
Regards,
Damien.
----- Original Message -----
From: "Thomas Ward" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, July 06, 2012 4:00 PM
Subject: Re: [Audyssey] x wheel how can this be a charged game?
Hi Ryan,
No worries. I for one agree with you. I understand there are bugs in
the game and the price seems high in light of the fact there is a free
Wheel of Fortune game floating around written by Freedom Games or
whatever. Still, William didn't have the right to insult Damien, and
state that its not worth $20 when it is clear Damien is trying hard to
make a commercial product. He has fixed two patches in as many days
which I'd expect from a developer of commercial software.
On 7/6/12, Ryan Conroy <[email protected]> wrote:
First of all, it's worth 15. lol Secondly, maybe it has a few bugs that
still need to be ironed out? That's no reason to insult the developer
and
say how can you charge me for this game. Blah blah blah like you always
seem
to do.
Thomas, Raul, who ever reads this, I'm sorry, but I'm just sick of this.
Everytime there's a little bug in a game, this kid has to complain about
it.
If you don't think it's worth your money, don't buy it. Simple as that.
Myself personally, I find the game challenging, and was happy to put up
the
15 dollars for it.
Just my two cents worth.
Ryan
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