Hi desiri.
On the point of repetition, well these games were never intended to be more
than arcade style rack up score games, it's part of the genre that they are
not deep or overly complex or require massive amounts of playing to win,
even though each game was more full featured than the last.
That's actually another reason I'm sorry lighttech stopped developng, sinse
it would've been interesting to see what they could've done outside the
genre and restrictions of arcade style games.
As to the boppit keyboard, well I'd not say it was clunky so much as it was
part of the games' challenge, to more accurately reflect the boppit hand
held game, indeed I'd actually say in several ways lighttech's is superior
to the boppit games I've played both in it's sounds, and in the use of
keyboard, ---- and boppit style games with simpler key layouts can quickly
become very dull as a couple of examples show.
beware the Grue!
Dark.
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