Hi John.

I see your point, but again, that is how arcade games worked sinse the time of packman and space invaders, indeed I remember the days when one single a different coloured enemy who appeared on level 10 was considdered a major achievement that you'd work for hours to see!

So, while I agree in principle, I don't think this is a problem with light tech's games specifically, as much as it is part of the way arcade style games work.

After all the same could be said of both original egghunt games (though the trophies in plus do help), lockpick, the great toy robbery, all of the esp pinball titles (still imho some of the best arcade games available in audio), dynaman etc, etc.

Beware the Grue!

Dark.
----- Original Message ----- From: "john" <jpcarnemo...@comcast.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, November 18, 2012 1:46 PM
Subject: Re: [Audyssey] light game query


When I said repetitive I was more referencing the fact that no matter how high level you get, there's nothing really new happening. Light cars things just happen faster. Treasuremania there's more things going on, but nothing new. Yes, the challenges increase in number, but nothing new ever happens. After a while, that fact just seems to push me away.
----- Original Message -----
From: Desiree Oudinot <turtlepowe...@gmail.com
To: Gamers Discussion list <gamers@audyssey.org
Date sent: Sat, 17 Nov 2012 14:07:36 -0500
Subject: Re: [Audyssey] light game query

I still play Light Cars and Light Locator when I get bored. I Like
BopIt Ultimate as well, but not as much, since I think the keyboard
layout is a bit clunky, and never could quite get the hang of it
enough to be really good at it. But the comment was made that these
games can get repetitive. Well, with the exception of Light Locator, I
disagree, and to me, even that's a bit of a stretch. Light Cars
requires good reflexes the higher you go, which keeps you on your toes
and interested, not to mention you don't always get the same bonus
items every time. I also like the car sounds a lot, and was thinking
about adapting them into Top Speed cars. With BopIt, as I said, the
keyboard setup alone should keep you interested. To be honest, I
haven't played Treasure Mania enough to know much about it, but I
might try to get back into it, and as for Light Locator, I agree that
when you play that game, it's the kind of thing you can play once and
be done with it for awhile, but it was a very interesting concept.
It's really a shame that these guys stopped developing games, I was
looking forward to what they would do next.

On 11/17/12, john <jpcarnemo...@comcast.net> wrote:
I played them for a bit, but I found that after a while they just
got repetitive and boring.

 ----- Original Message -----
From: "joseph weakland" <josephweakl...@att.net
To: "audyssey games list" <Gamers@audyssey.org
Date sent: Sat, 17 Nov 2012 09:57:52 -0600
Subject: [Audyssey] light game query

just out of curiosity how many of you play the games from
lighttechinteractive even though developments are no longer being
done
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