Hi.

good news, I'm glad the engine is finished, I'll look forward to windows and Ios versions that I can try.

I will admit I never really got change reaction, so I'll be interested to see if the audio hints help with the game when the windows version comes out, sinse it always seemed that you were just hearing a matching coin and just chucking away. The fact that the game also used american coinage which obviously me being in the Uk I'm not really familiar with in terms of it's value (I have heard of quarters, knickles and dimes before but have no idea what they're worth), didn't help, indeed you might considder an alternative for the names of coins, perhaps just giving their numerical value instead of the name for people who aren't used to Us money.

You mention versions of the games for Ios. how different would they be in their control method? what I mean is, do you have any particular enhancements planned to take advantage of the touch screen qualities of voice over and other features of mobile devices like jyroscope to change the gameplay of the games significantly?

i'd love for instance to see a version of whoopass where you punched by moving the device rapidly forward and blocked by turning it sideways.

I'm especially looking forward to remakes or expantions of the pinball games, which to my mind are still some of the best arcade games available.

all the best,

Dark.

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