hi lindsay,
since your a necro my tips are
learn the prepare ghoul skill
and use a ghoul a wood woad or metal construct, and skeletal warriors and mages also spend your combat points on prepare ghoul imho since it drasticly ups the damage they can do
also try demonic familiars like dark said
hope that helps

--------------------------------------------------
From: "dark" <[email protected]>
Sent: Friday, December 21, 2012 1:02 PM
To: "Gamers Discussion list" <[email protected]>
Subject: Re: [Audyssey] Alter Aeon Game Tips

Hi lindsy.

I have several thoughts. First off, the where command is your friend, make sure you use it in any new area sinse if you walk into an area too high for your level you will die, no questions asked. Always make sure you are at least the same level, or in sme some cases over the level for the area that you are in.

Next, preparation. if you walk into areas without your preparatory spells and such up, you are going to be in trouble. My character for instance as a clerric warrior has bless, armor, faith shield, protection from evil and holy weapon, and that's not counting stuff I get from necromancers bennifits.

then, make sure you have a way to heal yourself. As a cleric for me this isn't a problem, but other class combinations will likely need to carry more healing with them to heal in battle.

Lastly, equipment. you can't just pick up and wear anything in the game, or even anything that is your level. one of the best tips dentin gave me was that playing a clerric warrior, i wanted gear that improved my hit roll more than my armor, so that I could dish out more damage to monsters and would be reliant upon my spells for protection. Same goes for spells too, I always for instance have a demon familiar of the red imp who improves hit and regen.

I'm not sure what class your character is, but this might be something to considder, especially when you have gear that can actually lower your cast level, ie, make all your spells worse, or gear that can increase your resistance to magic, and that counts both friendly spells you or others cast upon yourself, and unfriendly spells from enemies.

then, get your stratogy sorted. elemental weaknesses, spells that do continuous damage or cause status conditions and curses can help a lot. As a cleric I often find spells like feeble mind really handy, not to mention elemental type spirit hammer.

necro minians can also be helpfull as meat shields in nasty areas as well, or so I've found.

Personally I will confess the slowness of getting through arcase and the lack of new areas is getting a bit of a drag at the moment, sinse right now I seem stuck betwene the same old areas and not strong enough to go into new oneswhich is why I've not played as much alter as I might have, but I do intend to carry on with the game and eventually make it to the mainland, and more areas are added all the time, I enjoyed the new dragon keepers castle, indeed, I enjoyed all of the dark forest, though i wish it was a little longer and slightly higher level.

Beware the grue!

Dark.

---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].


---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].

Reply via email to