One way around this might be to give the number of letters in the answer that the game is looking for, or give the first letter. In the example "above sea level, 9 letters", you would know that "altitude" would be wrong.

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----- Original Message ----- From: "Thomas Ward" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, December 22, 2012 4:55 PM
Subject: Re: [Audyssey] games we'd like to play: definition game


Hi Nicol,

Well, it is definitely an interesting concept. It should be pretty
easy to create in any language or toolkit, and yes can be done quite
easily in BGT.

My only concern with this type of game is synonymous words that have
the same meaning or definition. There are a number of words in the
English language that mean the same thing and could become confusing
in this sort of game.

For example, elevation and altitude are synonymous. The question would
have to be worded very careful in order to allow the player to know
which word the game was looking for. A generic definition such as
“above sea level” wouldn't be enough to know which word was expected
in this case.

Cheers!



On 12/22/12, Nicol <[email protected]> wrote:
Hi list
I've been thinking about an idea for a new word  game.
The game gives you a definition and you must type the word for which the
definition is.
To give an example:
The game gives the following definition:
A toiletry designed to beautify the body
The correct word is cosmetics.
Another example:
The game gives the following  definition:
Elevation especially above sea level or above the earth's surface
The correct word is altitude.
Another example:
The game gives this definition:
Difficult to accomplish; demanding considerable mental effort and skill
The correct word for this definition is arduous.
The game gives you a list of difficulty levels to choose from.
On easy you can guess about 5 times  the word for which the definition is
but on hard difficulty you only get one guess. ON easy difficulty the game
gives you definitions for very familiar  words, but on hard difficulty the
game gives you definitions  for  less familiar  words.
What do you all think about this idea?
Is it possible to develop such a game with bgt?



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