I have ben saying that for a few years. Apple don't charge higher for its accessibility. But makes it available if you need it or not. There is no need for our computers to cost around $1000, and the screen reader the same if not more. Any time its a device for those with disabilities the price is through the roof. Even though the cost to make devices talk cost less than $1. And they say those with disabilities is a minority market? Guess that is why there are as many eye doctors as there are general practitioners. nope they feed us the lie and the community won't change it or even try. It takes a company like Apple to say the government wanted our products accessible for schools. And they didn't see a need to charge for it even though they knew not many disabled are main streamed into those schools.

At 11:09 PM 1/6/2013, you wrote:
Another thing about the iPhones is that they will work for a visually impaired person right out of the box by quickly pressing one button 3 times in succession. The built-in screen reader, called "Voice-Over", is now active. And here's a very, very, very important factor: The cost of this fully accessible device is the same whether you are sighted or totally blind. This is another reason that I am an iPhone fan; accessibility at the same price as for the sighted.

---
Shepherds are the best beasts, but Labs are a close second.
----- Original Message ----- From: "Draconis Entertainment" <gene...@draconisentertainment.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, January 06, 2013 7:33 PM
Subject: Re: [Audyssey] accessability costs,as usual - Re: Good iPhone games for Voiceover user



I don't usually chime in on these threads, but as an iPHone user and developer, I wanted to make a few points briefly.

If you just want a phone, not a smart phone, then an Android phone might be the more cost effective option…but if you want to use your phone…as most people do…as a smart phone, then an Android phone is a terrible solution, at present, for a visually impaired person.

The iPhone has a far greater number of higher quality apps with accessibility, and you will get far more out of your phone than you can hope to do so, at least at present, with the half-baked access available for Android. This will hopefully change in the future, but at present access on Android phone's cannot hold a candle to the iPhone.

Also, the iPhone 5, as Charles pointed out, has a larger screen, but cost-wise, you also have the options of the iPhone 4S for $99, or the iPhone 4 for free with a two year contract in the US and many other countries. Both of those devices are excellent, especially for the price.

Accessibility aside, compatibility across different Android devices is sketchy at best, and the Android marketplace is rattled with malware that one must contend with.

Also, most Android phones can not be updated to the latest software. Compare this to the iPhone 3GS, released with VoiceOver in 2009, which can run iOS 6, the current version of the operating system. I don't believe there are *any* Android phones released in 2009 that can run Jelly Bean. Your cost-effectiveness goes out the window if you want to stay current with the software. You'll be needing a new phone every few months to a year.

Hopefully, in time, these problem areas, including accessibility, will be ironed out on Android, but it is unlikely to be for the foreseeable future.

The fact that Android is a choice at all is good. Competition is always a good thing, but I think that there are a lot of factors to consider, especially as visually impaired users, here.

Just my two cents.


----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, January 06, 2013 5:07 PM
Subject: Re: [Audyssey] Good iPhone games for Voiceover user


Hi Dark,

True enough. It all sounds good. The only problem for me is that the
Apple iPhone 5 costs more than double the cost of a Google Nexus 4,
and one thing I do not like about the iPhone is that the touchscreen
is very small. The Nexus 4 has nearly double the room to move your
fingers around which I find much more suited to my needs.

So while the Apple iPhone seems to be the better option for games an
Android solution like the Nexus 4 is the more cost effective solution
for the VI user. I've had a bit of experience with my wife's Samsung
Galaxy S3, and I find the accessibility on Ice Cream Sandwich
acceptable for a VI user for handling the basics of web browsing with
Firefox, managing contacts, doing texting, etc. I hear the Nexus 4,
which comes with Jellybean 4.2, is even better yet so I'm strongly
thinking of going for an Android phone just to save on the initial
investment costs of an iPhone.

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