Hi Dakotah,

That all makes sense. The issue of quality control seems to be a
double edged sword. On one hand as a developer I am a bit put out by
the idea of having to pay money to develop apps and games for the
iPhone, but on the other hand as a user I know everything I buy and
download for the phone has to meet certain quality standards so that
degree of quality control is a plus. On the other hand I don't have to
have a big financial investment in developing apps and games for
Android, but that also means anything I download won't have been
tested to insure the same degree of quality control Apple has. So
that's not too cool. So it requires some serious consideration before
I put out that kind of money for a phone.


On 1/7/13, Dakotah Rickard <[email protected]> wrote:
> I couldn't agree more with this last post. Honestly, I haven't tried
> out Jellybean, though I'd like to do so, but when you compare the use
> of the iPhone by sighted individuals versus blind ones, with the same
> usage of an Android phone by sighted versus blind people, you find
> that the iPhone usage ratio is close to a 1:1 setup than the Android
> ratio.
>
> The difficulty is in quality control and accessibility concerns.
> google released Android as a chance at scooping up market shares.
> Essentially, it's free to implement, and they don't even really
> control a lot of content that's out there. this is in comparison to
> Apple, who released an exclusive device running proprietary software
> which they wrote, produced, and assembled. Furthermore, anyone who
> wants to develop for Apple products has to pay for it, and there's an
> approval process. This is highly different from the Google Android
> approach.
>
> Honestly, the problem I find is that with the iPhone I find plenty of
> inaccessible apps in the store but no inaccessible apps on the phone,
> and a good plenty of apps in the store are accessible. With Android
> phones, the experience I've heard, though it is second-hand from good
> friends, is that there are certain apps which are designed to be
> accessible. It is possible to browse the web in limited fashion,
> explore contacts, calculator, clock functions, and text messages, in a
> general way, it is similar, if not less than, a phone running, say,
> Windows Mobile 6.1 or 6.5 and Mobile Speak. Those phones are
> smartphones, but only technically so. If you want a basic phone, go
> with Android, because you'll get what you want, a phone with fully
> functioning address book, dial pad, and the like, but if you want to
> truly engage the smartness of the smartphone, go for the iDevice,
> because you'll be getting an experience which more closely parallels
> the experience had by your sighted colleagues, an experience which
> doesn't depend on specific apps developed for accessibility but
> depends on a wide range of apps whose development often encourages
> accessibility concerns simply by haing to be written that way.
>
> Sorry for the slightly rambling nature of this message, and good luck,
> no matter what your choice turns out to be.
>
> Signed:
> Dakotah Rickard

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