It's simple really. People want to know what they're getting into before
they pay for it. And reading a description or hearing an audio trailer
isn't always enough for everyone. An example of that would be
Silversword a couple years ago. I'm sure a lot of people paid money for
that only to discover that it didn't work with VoiceOver. And a certain
list member pestered the developer too much and probably turned him off
accessibility. Granted it's a slightly different situation fromthe one
discussed here but it does have bearing. I've bought games based on
descriptions and audio trailers only to discover afterward that it
wasn't my thing. Problem was there was no demo, which would have let me
make the determination without having to put forth the cash.
On 1/18/2013 7:43 AM, Draconis Entertainment wrote:
Hello all,
We really appreciate all the feedback, and we will continue to debate this
internally leading up to the Windows release of ChangeReaction. Nothing has
been definitively decided, as I've said once or twice now. *wink*
There are good points on both sides of the debate, and we will do our best to
make things work out for everyone.
And, frankly, I'm astonished that a couple of people here actually would rather
pay $30 for a $10 title, just to have a demo. When I asked that question, it
was intended rhetorically. I'm not sure what to make of the answers.
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