I use Google drive all the time it works great for me

Sent from my iPhone

On Jan 11, 2013, at 1:23 PM, Dakotah Rickard <dakotah.rick...@gmail.com> wrote:

> It may be that Google catches up with apple in terms of accessibility
> for their mainline apps, and I'm glad that you are having good luck
> with apps you've installed from the Goog Store, but the sad and simple
> fact is that there are lots of accessibility holes in the basic
> architecture of the Android framework that will need to be fixed
> before it is accessible in the same way that the IOS framework is
> accessible.
> 
> Let me put it to you this way. There are a lot of apps, both on
> Android OS and IOS that are inaccessible, but there are more apps on
> IOS that are accessible just because the Apple framework is
> accessible. What I mean is that the app maker didn't have to sit there
> and try to make their product Voiceover compliant. That's why, if you
> go on AppleVis, you'll find a lot of apps that are labeled as workable
> if you can tolerate a bit of confusion or put in a bit of work.
> 
> In the Android framework, as I understand it, accessible is something
> which must be created in the apps. The apps aren't, by nature,
> accessible until someone does something to make them less so. True, in
> both systems, a developer can very easily cut corners which make apps
> inaccessible, but the Apple framework tends toward making apps at
> least partially accessible, just because of its nature and setup.
> 
> I want to put this forward as a thought about Google. The Apple maps
> app is more than accessible, even if it's a bit confusing from time to
> time, but it works. I can read maps on my phone, which, let me tell
> you, is a huge deal for me. The google maps app, basically it isn't
> worth putting on, because it sucks in terms of accessibility. The
> Dropbox app is accessible. Google drive isn't. Safari is accessible,
> and though I haven't tried Google Chrome because I'm more than pleased
> with Safari, I've heard that it doesn't do as good a job in terms of
> accessibility. The GMail app is reasonable, but it's a bit confusing
> from time to time, whereas the built-in mail app does the same job and
> is much more manageable.
> 
> Basically, if Google doesn't take the time and put in the effort to
> make apps accessible on devices which actively promote good
> accessibility, I don't have a great deal of faith that they're going
> to clean up the mess they've made of the accessibility in their own
> devices. Google just doesn't place accessibility at as high of a
> priority as does Apple, so even if the phone is eventually accessible,
> even if the Nexus does gain accessibility features after a couple of
> years, by that point, you're probably already going to at least be
> considering whether or not you want a new phone, while those who
> bought an IOS device are seeing new and improved accessibility
> features with each major update.
> 
> Frankly, I make myself wonder from time to time. I used to highly
> dislike Apple, and there are still plenty of things about their
> strategies that I am less fond of. I think that their marketing plan
> is based on hyping little details and concealing larger ones to wow
> the launch crowd, which I dislike. I think that they charge too much
> for device repairs and warranties. I think that they might,
> eventually, get snowed under by the simply massive amount of Android
> devices. But I love, and I'll say it again, love the fact that having
> an iPhone has given me independence. I can buy a GPS app that does me
> a little better in terms of accessibility and features that are
> specific to the needs of a visually impaired person, but frankly I
> don't see much of a need, because what's already there is pretty darn
> good. Android is a risk that might pay off really nicely, but IOS is
> an investment in a steady product that is going to appreciate over
> time with that self same steadiness.
> 
> I know this message has been long, and I also know that I'm nothing in
> terms of knowledge on physical Android products, but I hope that it is
> helpful and concise.
> 
> Good luck, and good hunting.
> 
> Signed:
> Dakotah Rickard
> 
> On 1/7/13, Valiant8086 <valiant8...@lavabit.com> wrote:
>> Hi.
>> I'd go with Android, but my reasons don't line up with everyone Else's.
>> 
>> 1. So you can write games for me to play on mine.
>> 
>> 2. I got mine because I can change the speech. I can't understand any of
>> the voices available on iOS. I have much better luck with ESpeak with my
>> hearing problem.
>> 
>> 3. I also got mine because of a physical keyboard, but that won't apply
>> to the Nexus 4.
>> 
>> 4. Not sure where folks are coming from that say you'd only be able to
>> use Android as a basic phone. I have many apps on mine, from Zello to
>> Voxer to HayTell and Skype and Dropbox and mos of them work flawlessly
>> in terms of accessibility even on Android 4.0.4, which is what I use.
>> 
>> 5. I don't think most of the other commenters have tried 4.2 yet. I
>> haven't either myself, but it appears to work pretty well. If it isn't
>> on the level of iOS yet, which it isn't in some cases, it probably will
>> be before too long.
>> 
>> 6. The fragmentation doesn't really apply to the Google Nexus 4 because
>> that's Google's phone that they will be loading the Stock rom (another
>> benefit to the Nexus 4) on it to be able to show other manufacturers how
>> Android is supposed to work. It should be the first to see updates for
>> at least a couple more years to come, and if it isn't, it will be easy
>> to grab a mod and install it on this phone as Google most likely doesn't
>> lock it down. Although, buy it unlocked, don't let AT&T sell you
>> anything like I did, they'll do all sorts of stupid things to try and
>> control you just like iOS  but worse. For instance I'm pretty sure my
>> Android phone has the gps chip disabled for 3rd party apps, only works
>> for the AT&T navigator program that came with it. Ask me if that makes
>> me want to slap some buttheads around.
>> 
>> 7. If you don't like it you can tweak it. I've been through probably 10
>> home screens and am currently using one that does seem to work
>> reasonably well. Not to mention you could write a better one than
>> everyone else's, in your opinion, and sell it for me to get on mine.
>> 
>> 8. Truth be told, if I could have switched to  ESpeak or just the right
>> alternative synthesizer on iOS, I probably would have not tried Android.
>> I would have gotten a keyboard case for the phone, so the iOS devices
>> not having a keyboard isn't much of a show stopper for me, it's those
>> voices. Aaarrrggg!!!
>> 
>> 9. My phone seems to be a lot faster than even my iPod touch 5g, which
>> is lesser a cpu than that on the iPhone 5, but not by too awful much
>> 
>> 10. You can swipe on android 4.2, though people seem too willing to just
>> do that and not use explore by touch. on iOS I get used to the app's
>> layout and don't need to flick on screens that I'm used to very often.
>> On my Android phone I have to explore by touch though, because 4.0.4
>> doesn't have the gestures.
>> 
>> 11. You can enable accessibility on android in the setup screen by
>> pressing the screen with two fingers a suitable distance apart and
>> holding for a few seconds until it responds with prmpts. May need to
>> press the power button first. This is also available while on the menu
>> that's pulled up by the power button when the phone is running. On some
>> devices you can draw a square on the screen with a finger to enable it.
>> Not as 1 2 3-ish as tripple click home, which does work out of the box
>> now unlike what someone said earlier on, but it's getting there.
>> 
>> 12. Here's a possible con. My on screen keyboard is harder to use on my
>> phone than it is on iOS. Sometimes I can slide the finger across the
>> keyboard and it may not speak a certan letter as I go over it, or maybe
>> two letters, then all of a sudden it'll speak the next one over. For
>> instance trying to find l let's say I touch j, I slide to the right,
>> nothing, slide to the right, l. Slide to the left, k. It seems to be
>> easier if I try not to stop sliding, and I have to keep my finger gentle
>> on the screen. Mostly I try extra hard to land on the right button,
>> which I have been relatively successful at in the little I have used my
>> on screen keyboard what with me having a physical one on my particular
>> phone.
>> 
>> 13. Android is newer than iOS, and accessibility is a little newer than
>> Voiceover on iOS, at least as far as I know it is. I think they have
>> some catching up to do, but they're newer than iOS, so still have a
>> right to be a little behind. Though if you do hit issues, that won't
>> matter to you when you can't do something on your phone that they could
>> do on iOS.
>> 
>> 14. I don't know if this is fixed in 4.2, but on Android, if you touch a
>> button, and slide away from it you can try to tap it, and you'll not tap
>> the button, but instead tap the screen where there isn't anything to
>> tap, or on another button if you happen to have slid to one, naturally.
>> On iOS, you can touch a button, then slide all over the screen, and as
>> long as you don't land on another button, double tapping the screen will
>> issue a tap on the button you touched in the first place. This means
>> that if you're trying to explore the screen and land on the button you
>> want but accidentally move past it a bit so that you get that dink dink
>> dink noise, double tapping will still hit that button without requiring
>> you to find the button again. In the case of my android phone, you have
>> to hit the button right on. If you move past it you won't tap the
>> button, but just will tap the screen in the middle of nowhere. And on
>> android there's not really any indication that you're exploring empty
>> space, so that's another issue. But I can't sy that this won't be fixed
>> in the very next version. Can't also say that it will, but I think some
>> of the improvements since 4.0.4 to 4.2 and 4.2.1 have to mean something.
>> 
>> 
>> 
>> 
>> Sent with Thunderbird 16.0.1 Portable
>> On 1/6/2013 6:07 PM, Thomas Ward wrote:
>>> Hi Dark,
>>> 
>>> True enough. It all sounds good. The only problem for me is that the
>>> Apple iPhone 5 costs more than double the cost of a Google Nexus 4,
>>> and one thing I do not like about the iPhone is that the touchscreen
>>> is very small. The Nexus 4 has nearly double the room to move your
>>> fingers around which I find much more suited to my needs.
>>> 
>>> So while the Apple iPhone seems to be the better option for games an
>>> Android solution like the Nexus 4 is the more cost effective solution
>>> for the VI user. I've had a bit of experience with my wife's Samsung
>>> Galaxy S3, and I find the accessibility on Ice Cream Sandwich
>>> acceptable for a VI user for handling the basics of web browsing with
>>> Firefox, managing contacts, doing texting, etc. I hear the Nexus 4,
>>> which comes with Jellybean 4.2, is even better yet so I'm strongly
>>> thinking of going for an Android phone just to save on the initial
>>> investment costs of an iPhone.
>>> 
>>> 
>>> On 1/6/13, dark <d...@xgam.org> wrote:
>>>> Well tom the game is amazingly complex and detailed and I'd highly
>>>> recommend
>>>> 
>>>> it, indeed it's one of the most complex rpg/stratogy games I've ever
>>>> played
>>>> 
>>>> since everything works as much through story as it does through pure
>>>> resource management. For someone like yourself who appreciates mythology
>>>> i
>>>> think you'd really enjoy the game.
>>>> 
>>>> Plus then there are others. Lost cities is a fun cardgame to play with
>>>> people when you have time, and the choiceofgames play very well as
>>>> gamebooks. I've not investigated too much else myself yet, but a lot more
>>>> is
>>>> 
>>>> around too.
>>>> 
>>>> Beware the grue!
>>>> 
>>>> Dark.
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>> 
>> 
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