Hi.
I do not agree.
Eymerich is a fantastic way to make a the same game playable by sighted and blind people. In my opinion it establishes a new step for gaming which I wish to see spreaded all over.
The fact we personally may like or dislike the game in question is irrilevant.
And, due to the effort spent building this game, I would rather consider it 
more than an experiment.

Gabriel.
----- Original Message ----- From: "Elena Brescacin" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Thursday, February 28, 2013 9:41 AM
Subject: Re: [Audyssey] New iOS game.


i have this inquisitor game in the original version - italian version
it's a talking game, in the style of old interactive fiction: you are
here, examine wall, go to corridor, go to room, take object, talk to
the character, use object, and so on.
Sincerely, I prefer other kind of adventure games
such as "the sarah game", where objects and locations are spoken or
indicated with a sound and you have to reach them moving around the
screen, on a computer or iDevice. I hope games developers think of
making this kind of audio games with more interaction. papasangre is a
try
but better things can be done
i talked to Ivan some time ago, as I can understand, inquisitor is the
first, it's almost an experiment

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