Not only that, but if someone wants the feel of playing tennis, that is, swinging the iPhone, audio cues are the only way to go, as you can't look at the screen while swinging. We'll see how far this kind of thing goes. ----- Original Message ----- From: "Dakotah Rickard" <dakotah.rick...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, March 12, 2013 10:42 AM
Subject: Re: [Audyssey] Found a new iPhone game


I'm actually quite impressed that so many iPhone products are
encouraging our sighted peers to explore the world of audiogaming.

Game audio is a very important part of game development right now,
much more than it has ever been, because we are pushing the limits of
graphical development.
Game audio is the only way to really enhance the game very much, which
is why I wish I could start that organization or maybe get involved
with another organization that would let me put forward ideas to
developers on behalf of everyone that wants to see mainstream games
made more accessible.

Signed:
Dakotah Rickard

On 3/9/13, Ken The PionEar <kenwdow...@me.com> wrote:
I found a new iPhone game today. Actually, it's been on the app store since 2011, but it 's news to me. The game is called Swing Tennis, by Head First Communications. Where Lolrific tennis and Blindfold tennis fall short, this
picks up the slack. I hav en't figured it all out yet, which is why I
haven't posted to Applevis, but...
First, you can play over Game Center. No more being limited to a WiFi
connection for a good game of audio tennis.
Second, there are three difficulty levels, and easy is actually a bit
difficult.
Third, though it's strictly timing based like other audio tennis apps for
the iPhone, its rules are stricter--a lot stricter, so you have to have
split-second timing.
Fourth, both you and your opponent have power-ups you can use. Don't get
comfortable, because as soon as you think you've got the rhythm down, in
comes a fast ball. I haven't exactly figured out how to use the power-ups
and various swings yet.
Fifth, each level has nine computer opponents on single player, each with
different skills and strategies.
Sixth, the game allows you to chat with your opponent. Kind of interesting,
though you have to pause the game to do it.
The game play itself is simple. Just swing your iPhone like a tennis racket. The weird thing is that you have to be touching your screen to do this, with Voiceover off. Even the lightest movement might be construed as a swing, so
be careful! I suspect that since it's an audio game for the sighted, not
tailored for the blind, there may be special places to touch if you want
certain swings, power-ups and so on. I don't think this will be too hard to learn however. Yes, sighted people are learning about audio games at last.
Now if we can just convince them to make them accessible...
Speaking of accessibility, the tutorial isn't accessible at all, and the
game starts with a bunch of unlabeled buttons. All of these, save one, are dimmed, and the undimmed one is the one to click each time. It takes about
three minutes of clicking around to get through the tutorial, but once
you're past that everything's accessible except whatever might be on the
screen during actual game play. I'll try to get help with that aspect
tonight and post about what I find.
The game also has an extra game to unlock, called ball bounce, but this,
sadly, is inaccessible. However, the game is definitely worth the $.99 price
tag.
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