Hi.

Well in fairness there was! obsessive compulsive during the BGT competition as well, which for a simple word game was rather fun.

I do remember that conversation Aprone, and the agreement that a bigger project would be a good idea, and we've certainly seen that in where Swamp has gone. My concern however with swamp, is that over the past few updates I've read about, it seems that as you said yourself, maintaining the thing with security has become a full time job over and above developing new features, since it does seem a while since the last update.

while I don't mind the time that has been spent on swamp, I would be interested to know how much of the time that is currently being spent on the game has been progressive updates and new content, and how much has been simply maintaining the server and security. In fairness I might be totally on the wrong track here being as I haven't sat down and read the swamp update log or that monster of an audiogames.net topic.

I just hope if you like the project is still being more than maintained and hasn't just turned into a constant security holding action.

I would also like to know if there is something of a featurelist or plan for where swamp is going to end up. looking at it now, the game seems very complete, and while I know campaigne scripting is being added, I would be interested to know if that is a final goal.

As you've said yourself previously Aprone, knowing when a project is finished is a difficult matter, and something like Swamp could! go on forever. this isn't to say I don't appreciate the updates, the missions, the quests etc are great (indeed in my own time playing there is much i've not yet seen), however this sort of thing could! potentially go on forever adding more and more maps, more missions, more zombi types etc, and if the eventual plan is! to work on different games, obviously there has to come a point where swamp is pretty much finished, or when the community have tools to add to the game themselves.

Beware the grue!

Drk.

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