Hello Ashley. I've been totally blind all my life and grew up playing
text-based games which weren't designed for the blind at all. They
taught me a great deal including how to type fast and use my
screen-reader effectively. These days, such games are called
interactive fiction. It seems that this type of game is experiencing a
sort of revival.

In 1996, I created the first Audyssey ezine in order to share my
knowledge, hopes and experiences with computer games among blind
people. There was no other publication dedicated to accessible games.
Thanks to the efforts of many people and the support of game
developers, the community of readers grew to encompass people from at
least 14 countries at one point. The ezine itself has sadly sufferred
from neglect for quite some time now. However, efforts are apparently
underway to reforge Audyssey as an auditory game review portal. I'm
not currently involved in this and leave it to those who are to
elaborate. Thankfully, the community of enthusiastic gamers fostered
by the original ezine has survived to this day. Welcome. I've had the
equivalent of a front row view of the rise of audio games. Should you
have any questions about past developments and events in blind gaming
history, I'd be happy to answer them to the best of my ability.

Regarding your current questions:

What are the qualities of a good computer game for the blind? What does it
have to have to work well for someone who can't see?

A good game for blind people must first and foremost actually be a
good game. No amount of fancy audio work or accessibility will save an
ill-conceived game from being thought of as such. In my opinion, a
good game is one that either delivers a stellar one-time experience,
or better yet, offers good reason to play it again even after victory
has been achieved. To be accessible to blind people, games must make
it possible for players to be aware of all important information in
timely fashion. This is usually done via sound and speech. Also, the
game's interface needs to be operable by blind people. No special
hardware is necessary for this. Most audio games merely require a
keyboard. Some like Swamp require a mouse. An increasing number of
accessible games are being made and found in the appstore of ordinary
iPHONES, iPODS and iPADS. Thanks to Voiceover and the audio
capabilities of Apple's i devices, a whole new gaming platform has
sprung up for blind gamers.

For blind or visually impaired gamers, what are your favorite audio games,
and why? Which games designed for sighted people are these most analogous
to?
Three which instantly spring to mind are Super Deekout, ESP Pinball
Classic, and Swamp. Super Deekout is a fun arcade-style game where
you're in an open playfield gathering coins and avoiding an evil
robot. The learning curve is well-considered and not too steep. New
elements are introduced gradually and you mostly use the arrow keys
for controlling your character. Sound is used to very good effect so
that you're kept aware of what's happening around you. ESP Pinball
Classic gives blind people the chance to have a reasonably authentic
pinball experience. Again, good audio design makes it possible to
become familiar with table layouts and have a sense of where the ball
is rolling. There are two styles of interface giving players a choice
between greater control or greater authenticity of experience at the
cost of harder game mastery. Swamp offers blind people a fully
emmersive first-person shooter experience. A good part of its pull is
the community of players who you can help out, chat with, or join on
missions. Given my navigation difficulties, I never thought I'd find
it anywhere near as downright addictive as I have.


What are some examples of games for the blind that I can play online?

Swamp for starters. Also, there are the games at:
www.allinplay.com
Those have been designed for both blind and sighted players. A good
place to learn about all of the games widely known about is:
www.pcsgames.net
There, you'll find lists of games including online games. Many online
games weren't designed for blind players but are nonetheless
accessible. A wonderful example of this would be Sryth.
www.sryth.com


What do you think is the most interesting factoid about games for the blind?

I've been struck time and again by the barrier that simple ignorance
presents. A great many games which could be made fully accessible
remain out of reach due to a simple lack of awareness among sighted
game developers of a potential blind audience. This is most stunning
on the iPHONE where you have a fully accessible game like King of
Dragon Pass but where you find that most similar but far less complex
gamebooks are not fully accessible.





On 3/27/13, Fred Olver <[email protected]> wrote:
> Ashley, you could start by going to http://www.audiogames.net
>
> Secondly, everyone's ideas on this subject are going to be different
>
> and thirdly, there aren't as many, but there are audio games for the iPhone
>
> too. for information go to http://www.applevis.com
>
> Fred Olver
>
> Author of Dealing with Vision Loss
>
> http://www.dealingwithvisionloss.com
>
> ----- Original Message -----
> From: "Ashley Taylor" <[email protected]>
> To: <[email protected]>
> Sent: Tuesday, March 26, 2013 6:42 PM
> Subject: [Audyssey] Inquiry From Popular Mechanics
>
>
>> Hello,
>>
>> I am a journalist writing an article about computer games for the blind
>> and
>> would really appreciate your input. Please only reply to this post if you
>> are willing for me to quote you in my article (for the Popular Mechanics
>> website). It would be helpful if you could describe yourself as you'd
>> like
>> me to describe you in the article.
>>
>> What are the qualities of a good computer game for the blind? What does
>> it
>> have to have to work well for someone who can't see?
>>
>> For blind or visually impaired gamers, what are your favorite audio
>> games,
>> and why? Which games designed for sighted people are these most analogous
>> to?
>>
>> What are some examples of games for the blind that I can play online?
>>
>> What do you think is the most interesting factoid about games for the
>> blind?
>>
>>
>> Thank you,
>> Ashley
>> --
>> Ashley Taylor
>> Writer and journalist
>> ashleyptaylor.com
>> (270) 485-1753
>> ---
>> Gamers mailing list __ [email protected]
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>>
>> -----
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>>
>
>
> ---
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-- 
Michael Feir
Volunteer at The Dam
http://www.thedam.org
2011--
Twitter: mfeir
Skype: michael-feir
Author of Personal Power:
How Accessible Computers Can Enhance Personal Life For Blind People
2006-2008
http://michaelfeir.blogspot.com/2009/01/personal-power.html

A Life of Word and Sound
2003-2007
http://michaelfeir.blogspot.com/2009/01/life-of-word-and-sound.html

Creator and former editor of Audyssey Magazine 1996-2004
Check out my blog at:
http://www.michaelfeir.blogspot.com

---
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