Okay, you can do this if you like. I can then provide two versions of the game on my site: one that is totally free and the original one with all the music, sounds, etc.
Ah, yes; the graphic of the circuit board isn't free, either. http://amber.rc.arizona.edu/darktree/CircuitBoard.jpg 2009/9/12 Guus Sliepen <g...@debian.org> > On Sat, Sep 12, 2009 at 06:16:41PM +0100, Stephen Sweeney wrote: > > > Textures I didn't make, > > > > arctic, common, desert, grasslands, liquid, mech, radiant, ruins, tools, > > tunnels, virtual > > Ok, those contain natural looking textures. For replacements, I see two > options: > > - Repaint them in the Gimp or another image editor, and make it cartoonish. > Pros: easier, might compress better for better OpenGL performance. > Cons: makes the game more cartoonish. > > - Collect free, similar textures from peoples photo collections or free > resources on the Internet. > Pros: looks better. > Cons: harder to do I think. > > I'll try to see what I can do, and send you replacements if I have them. > > > And, within textures/game, the following files > > > > c4.png, day.jpg, day2.jpg, dusk2.jpg, glassImpact01.png, iceBlock.png > > map.png, sentryGun1.jpg, spiderBlob.png, sunset.png, teekaWeapon.png, > > keyCard.png (might be from Gimp, though) > > Hm, keyCard.png looks remarkably the same as the background of the title > screen > of Blobwars! > > -- > Met vriendelijke groet / with kind regards, > Guus Sliepen <g...@debian.org> > > -----BEGIN PGP SIGNATURE----- > Version: GnuPG v1.4.10 (GNU/Linux) > > iEYEARECAAYFAkqr8TkACgkQAxLow12M2ntVPwCfcpoQZ1plM5as0TCP5zf7DMf4 > rfsAn2g5d0WTRa28ornE7VBcWECoFbB5 > =9fe9 > -----END PGP SIGNATURE----- > > -- The Honour of the Knights http://www.battleforthesolarsystem.com
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