LeAnthony Mathews wrote: > Thanks for all who have helped, but let me say again that I'm looking for > some "hand holding" on getting a basic "Hello world" GUI application example > up and running. If someone had a movie on how it was done it would be a > great visual blueprint for new users for creating lisp application.
I don't understand why everyone is so excited about videos. It's nice as a prove that it works at all, but you can't copy and paste text from videos and it's boring to watch how one character after the other appears on the screen :-) If you follow the steps in this guide: http://www.lispniks.com/pipermail/gardeners/2005-December/000308.html it should work. I don't need ASDF, but with the right ASDF settings, this should be possible, too. But of course, it would be nice if all those manual steps would be included in some Lisp program, which uses a Lisp configuration file to create the image, copy all files to a release directoy and calls the setup generator to create the final setup.exe. This configuration file then could be executed from the command line or it can be edited and executed by a simple Lisp GUI application. Perhaps something like Visual Studio or the Java Eclipse IDE, where you can configure your project within the IDE and create a distributable file (EXE in VC and JAR in Eclipse) by just clicking a bit in some dialogs or following some wizard dialogs. If Lisp is really so powerful as everyone thinks (me too), then it should be not too difficult to create something like Eclipse with Lisp and wxCL in a short time. BTW: I want to write a 3D STL file viewer and repair tool, when I have some more time for it, perhaps someone wants to help to build the infrastructure for it. I think the following tasks needs to be solved or at least documented for newbies like me and this is useful for other projects as well: - compiling CLISP with "WinMain" instead of "main" for console-less Lisp program executing - adding the OpenGL headers to wxCL (or at least test the standard CFFI OpenGL conversion together with wxGLCanvas) - all missing tasks, which are needed to create "native looking" standalone applications and setup packages with wxCL and OpenGL for Windows, MacOS X and Linux from one source base -- Frank Buß, [EMAIL PROTECTED] http://www.frank-buss.de, http://www.it4-systems.de _______________________________________________ Gardeners mailing list [email protected] http://www.lispniks.com/mailman/listinfo/gardeners
