Hi Richard,

Thanks for the review.

It seems that in your pop_value_range you assume you only pop one
range per BB - while that's likely true at the moment it will be a limitation
in the future.  You want to pop ranges until you hit the NULL marker
in after_dom_children and unconditionally push a NULL marker.

I understand. Right now, I am adding only one assert based on the condition. But in future, we will be adding more so this is needed. I will do that.

For example to match current VRPs behavior on say

   i_2 = (int) j_3;
   if (i_2 < 0)
     ...

which can register an assert for j_3 when i_2 < 0 is true we'd do that
by re-simulating DEFs of uses we figured out new ranges of (and all
their uses).  All those ranges would be temporary as well, thus they'd
need to be pushed/popped.  In my quick prototype this was done
using a worklist seeded by the names we can derive a range from from
conditionals and "SSA propagating" from it.  Note that for this
the generic vrp_visit_stmt cannot be re-used as it doesn't push/pop,
factoring out the lattice update is what is needed here.


I dont think I understand this part. vrp_visit_stmt is going to add value ranges for the variables defined in the if-block (in the example below it is for t). If we push the value range for i_2 and j_3 when we enter if-block, vrp_visit_stmt should compute "t" correctly. When we leave the if-block, we will pop i_2 and j_3.

    i_2 = (int) j_3;
    if (i_2 < 0)
    {
      t = j_2 * 2;      
    }
Am I missing something here?

+/* Visit the basic blocks in the dominance order and set the Value Ranges (VR)
+   for SSA_NAMEs in the scope.  Use this VR to discover more VRs.  Restore the
+   old VR once the scope is exited.  */
+
+static bool
+evrp_visit_phi_node_local (gphi *phi)
+{
+  size_t i;
+  tree lhs = PHI_RESULT (phi);
+  value_range vr_result = VR_INITIALIZER;
+  bool first = true;
+  int edges;
+
+  edges = 0;
+  for (i = 0; i < gimple_phi_num_args (phi); i++)
+    {
+      edge e = gimple_phi_arg_edge (phi, i);
+      tree arg = PHI_ARG_DEF (phi, i);
+      value_range vr_arg = VR_INITIALIZER;
+      ++edges;
+
+      /* If there is a back-edge, set the result to VARYING.  */
+      if (e->flags & (EDGE_DFS_BACK | EDGE_COMPLEX))
+       {
+         set_value_range_to_varying (&vr_result);
+         break;
+       }
...
+      /* If any of the RHS value is VARYING, set the result to VARYING.  */
+      if ((vr_arg.type != VR_RANGE)
+         && (vr_arg.type != VR_ANTI_RANGE))
+       {
+         set_value_range_to_varying (&vr_result);
+         break;
+       }

this shows that you need to start conservative for a DOM based VRP,
thus with all lattice values initialized to VARYING (but undefined SSA
names of course still can be UNDEFINED) rather than UNDEFINED.

+      if (TREE_CODE (arg) == SSA_NAME)
+       vr_arg = *(get_value_range (arg));
+      else
+       set_value_range_to_varying (&vr_arg);

err - what about constants?  When you initialize the lattice properly
you should be able to re-use vrp_visit_phi_node (maybe split out
its head to avoid using SCEV or the iteration limitation).

I also like re-using vrp_visit_phi_node but the issue is, we will have to keep a work-list of nodes to be re-evaluated till the lattice reach a fixpoint. Is that OK with you?

If we are to do this, we should be able to reuse the callbacks vrp_visit_phi_node and vrp_visit_stmt as it is.

Do you have a reference to your DOM based prototype?

Thanks,
Kugan

Btw, you don't want to call vrp_initialize in evrp either, this is setting
SSA propagator state which you do not want to do.  Please factor
out lattice allocation/deallocation instead.  I see that might require
really factoring vrp_visit_stmt into a function that omits updating
the lattice and just returns a range for the single DEF.

That said, a good refactoring is to split the SSA propagator callback
implementations (vrp_visit_stmt and vrp_visit_phi_node) into workers
returning a value range and the callback that does the update_value_range
call plus returing a SSA propgator state.  You can then re-use the worker.

Thanks,
Richard.

I  have tested the last set of patch separately.

I will do more testing on this patch based on your feedback. Does this look
better?

Thanks,
Kugan


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